public bool IsScriptValid() { bool IsValid = true; if (Value.VariableValue == Guid.Empty) { if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(Variable)) == false) { Variable = Guid.Empty; IsValid = false; } } else { if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(Variable)) == false) { Variable = Guid.Empty; IsValid = false; } if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(Value.VariableValue)) == false) { Value.VariableValue = Guid.Empty; IsValid = false; } } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (WhileSubLines == null) { IsValid = false; } if (UseButton && ValidationTools.CheckObjectExistence(GameCore.Instance.GetTriggerById(Button)) == false) { Button = Guid.Empty; IsValid = false; } else if (UseVariable) { if (VariableValue.VariableValue == Guid.Empty) { Variable = Guid.Empty; } else { if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(Variable)) == false) { Variable = Guid.Empty; IsValid = false; } if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(VariableValue.VariableValue)) == false) { VariableValue.VariableValue = Guid.Empty; IsValid = false; } } } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (UseButton && ValidationTools.CheckObjectExistence(GameCore.Instance.GetTriggerById(Button)) == false) { Button = Guid.Empty; IsValid = false; } else if (UseVariable) { // Source Variable to Compare if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(Variable)) == false) { Variable = Guid.Empty; IsValid = false; } // If Destination Comparison is not an Int but an other Variable if (VariableValue.VariableValue != Guid.Empty) { // Check of Destination Variable to Compare if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetVariableById(VariableValue.VariableValue)) == false) { VariableValue.VariableValue = Guid.Empty; IsValid = false; } } } if (UsePlayer && ValidationTools.CheckObjectExistence(GameCore.Instance.GetCharacterById(Player)) == false) { Player = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { if (ValidationTools.CheckObjectExistence(Coords) == false) { return(false); } return(true); }
public bool IsScriptValid() { if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetActionById(Action)) == false) { Action = Guid.Empty; return(false); } return(true); }
public bool IsScriptValid() { bool IsValid = true; if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetStageAnimation(Animation)) == false) { Animation = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetStageCharacter(Character)) == false) { Character = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (ValidationTools.CheckObjectExistence(Coords) == false || ValidationTools.CheckMapExistence(Coords) == false) { Coords.Map = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetTriggerById(Button)) == false) { Button = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (Character != new Guid(GlobalConstants.CURRENT_PLAYER_ID) && ValidationTools.CheckObjectExistence(GameCore.Instance.GetPlayableCharacterById(Character)) == false) { Character = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetGlobalEventById(GlobalEvent)) == false) { GlobalEvent = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { bool IsValid = true; if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetPlayableCharacterById(Character)) == false) { Character = Guid.Empty; IsValid = false; } else if (UseOldCoords == false && (ValidationTools.CheckObjectExistence(Coords) == false || ValidationTools.CheckMapExistence(Coords) == false)) { Coords.Map = Guid.Empty; IsValid = false; } return(IsValid); }
public bool IsScriptValid() { VO_PlayableCharacter playableCharacter = GameCore.Instance.GetPlayableCharacterById(Character); bool IsValid = true; if (ValidationTools.CheckObjectExistence(playableCharacter) == false) { Character = Guid.Empty; IsValid = false; } if (ValidationTools.CheckObjectExistence(GameCore.Instance.GetCharAnimationById(playableCharacter.CharacterId, Animation)) == false) { Animation = Guid.Empty; IsValid = false; } return(IsValid); }