Beispiel #1
0
        /// <summary>
        /// Checks validity of current route.
        /// </summary>
        /// <returns>Validated wire route.</returns>
        public override ValidatedRoute GetValidated()
        {
            ValidatedRoute validatedRoute = new ValidatedRoute();
            // Less than thee nodes is always valid from the nodes point of view.
            var nodes = this.ToArray();

            if (NumNodes < 3)
            {
                for (int i = 0; i < NumNodes; ++i)
                {
                    validatedRoute.Nodes.Add(new ValidatedNode()
                    {
                        Node = nodes[i], Valid = true
                    });
                }
            }
            // More than two nodes. Intermediate nodes may not be body fixed, connecting or winch.
            else
            {
                validatedRoute.Nodes.Add(new ValidatedNode()
                {
                    Node = nodes[0], Valid = true
                });
                for (int i = 1; i < NumNodes - 1; ++i)
                {
                    WireRouteNode node        = nodes[i];
                    string        errorString = node.Type == Wire.NodeType.BodyFixedNode ||
                                                node.Type == Wire.NodeType.ConnectingNode ||
                                                node.Type == Wire.NodeType.WinchNode ?
                                                node.Type.ToString().SplitCamelCase() + " can only be at the begin or at the end of a wire." :
                                                string.Empty;
                    validatedRoute.Nodes.Add(new ValidatedNode()
                    {
                        Node = node, Valid = (errorString == string.Empty), ErrorString = errorString
                    });
                }
                validatedRoute.Nodes.Add(new ValidatedNode()
                {
                    Node = nodes[NumNodes - 1], Valid = true
                });
            }

            if (NumNodes < 2)
            {
                validatedRoute.Valid       = false;
                validatedRoute.ErrorString = "Route has to contain at least two or more nodes.";
            }
            else
            {
                bool nodesValid = true;
                foreach (var validatedNode in validatedRoute.Nodes)
                {
                    nodesValid &= validatedNode.Valid;
                }
                validatedRoute.Valid       = nodesValid;
                validatedRoute.ErrorString = "One or more nodes are wrong.";
            }

            return(validatedRoute);
        }
Beispiel #2
0
    public virtual ValidatedRoute GetValidated()
    {
      ValidatedRoute validatedRoute = new ValidatedRoute();
      foreach ( var node in this )
        validatedRoute.Nodes.Add( new ValidatedNode() { Node = node, Valid = true } );

      return validatedRoute;
    }