Beispiel #1
0
        static int _s_set_LuaPath(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                VVMUI.Script.XLua.XLuaVMBehaviour gen_to_be_invoked = (VVMUI.Script.XLua.XLuaVMBehaviour)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.LuaPath = LuaAPI.lua_tostring(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Beispiel #2
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new VVMUI.Script.XLua.XLuaVMBehaviour();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to VVMUI.Script.XLua.XLuaVMBehaviour constructor!"));
        }
Beispiel #3
0
        static int _m_EditorCollect(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                VVMUI.Script.XLua.XLuaVMBehaviour gen_to_be_invoked = (VVMUI.Script.XLua.XLuaVMBehaviour)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.EditorCollect(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }