public int number = 0; //Needed to generate filternumber public VTKNode(VTKFilter filter, VTKNode parent, VTKProperties properties) { this.filter = filter; this.parent = parent; this.children = new List <VTKNode> (); this.isRoot = (parent == null) ? true : false; this.name = (isRoot) ? name : filter.GetType().ToString().Remove(0, 9) + GetFilterNumber(); this.properties = properties; }
public VTKNode(VTKFilter filter, VTKNode parent, VTKProperties properties) { this.filter = filter; this.parent = parent; this.children = new List<VTKNode> (); this.isRoot = (parent == null) ? true : false; this.name = (isRoot) ? name : filter.GetType ().ToString ().Remove (0, 9) + GetFilterNumber(); this.properties = properties; }
public void Initialize() { this.flyStick = GameObject.Find("FlyStick"); this.root = gameObject.transform.parent.gameObject.GetComponent <VTKRoot> (); this.filter = node.filter; this.properties = node.properties; activeMode = mode.None; activeMenu = menu.None; activeParameter = 0; activeIndex = 0; playmodeParameter = null; }
public void Initialize() { this.flyStick = GameObject.Find ("FlyStick"); this.root = gameObject.transform.parent.gameObject.GetComponent<VTKRoot> (); this.filter = node.filter; this.properties = node.properties; activeMode = mode.None; activeMenu = menu.None; activeParameter = 0; activeIndex = 0; playmodeParameter = null; }