//To remove a listener for Buttons public static void StopListeningButton(VRPNManager.Button_Types deviceType, VRPNDeviceConfig.Device_Names deviceName, UnityAction <string, VRPNButton.ButtonReport> listener) { if (eventManager == null) { Debug.LogError("There needs to be one active EventManger script on a GameObject in your scene."); return; } VRPNButtonEvent thisEvent = null; if (instance.eventDictionaryButton.TryGetValue(deviceType.ToString() + " " + deviceName.ToString(), out thisEvent)) { thisEvent.RemoveListener(listener); } }