protected override void Awake() { thisTransform = transform; characterController = GetComponent <CatlikeController>(); cameraController = GetComponentInChildren <VRCameraController>(); view = GetComponent <PhotonView>(); delay = new WaitForSeconds(delayTime); }
/// <summary> /// Called before the first frame /// /// Load the molecuel specified from the main menu /// </summary> void Awake( ) { string molecule = SceneManager.GetParameter("Molecule"); GameObject molPrefab = ( GameObject )Resources.Load(molecule); GameObject mol = Instantiate(molPrefab, Vector3.zero, Quaternion.identity); VRCameraController camera = Camera.main.GetComponent <VRCameraController> ( ); camera.Target = mol.transform; }
void Awake( ) { VRCamera = Camera.main.GetComponent <VRCameraController> ( ); ButtonText = GetComponentInChildren <Text> ( ); }