public override void Mix(VMValue _a, float blend)
 {
     if (_a == null)
     {
         Debug.LogError("未添加RenderingController");
         return;
     }
     if (_a is RenderingController)
     {
         RenderingController a = (RenderingController)_a;
         MixRenderingController(this, this, a, blend);
     }
     else
     {
         Debug.LogError(string.Format("请清除{0}的ShaderSetter", _a.gameObject.name));
     }
 }
Beispiel #2
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    public override void Mix(VMValue _a, float blend)
    {
        ShaderSetter a = (ShaderSetter)_a;

        MixShaderSetter(this, this, a, blend);
    }
Beispiel #3
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 public Call(VMValue x, VMFunction function)
 {
 }
Beispiel #4
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    public override void Mix(VMValue _a, float blend)
    {
        XFFect a = (XFFect)_a;

        val = Mathf.Lerp(val, a.val, blend);
    }