Beispiel #1
0
        static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.ChampionName != ChampionName)
            {
                return;
            }
            VHRBootstrap.OnLoad();

            Game.PrintChat("<font color='#FF0000'><b>[VHR - Rewrite!]</b></font> By Asuna Loaded!");
            Game.PrintChat("Also try <font color='#66FF33'><b>DZAwareness</b></font> for a gamebreaking experience!");
        }
Beispiel #2
0
        public static void Game_OnGameLoad()
        {
            if (ObjectManager.Player.ChampionName != ChampionName)
            {
                return;
            }
            VHRBootstrap.OnLoad();

            Chat.Print("<font color='#FF0000'><b>[VHR - Rewrite!]</b></font> By Asuna Loaded!");
            Chat.Print("<font color='#FF0000'><b>Berb : </b></font> WARNING : There is some FPS drop included.");
        }
Beispiel #3
0
        static void Game_OnGameLoad(EventArgs args)
        {
            if (ObjectManager.Player.ChampionName != ChampionName)
            {
                return;
            }
            VHRBootstrap.OnLoad();

            Game.PrintChat("<font color='#FF0000'><b>[VHR - Rewrite!]</b></font> By Asuna Loaded!");
            Game.PrintChat("Also try <font color='#66FF33'><b>Waifu#</b></font>!");
        }