Beispiel #1
0
        public override void Draw()
        {
            //base.Update();
            #region draw circle

            {
                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                VG.vgClearPath(mLinear, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 40.0f);
                VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH);
                VG.vgSetfv(VGParamType.VG_STROKE_DASH_PATTERN, mDashPattern.Length, mDashPattern);


                const float kFullScale = 55;
                var         rv         = kFullScale * (Percent / 100.0f);
                VGU.vguLine(mLinear, X + 35, Y + 35, X + 35, Y + 35 + rv);
                VG.vgDrawPath(mLinear, VGPaintMode.VG_STROKE_PATH);
                VG.vgFinish();
            }

            #endregion

            VG.vgFinish();
        }
Beispiel #2
0
        public override void Draw()
        {
            /*
             * var screen = ScreenPosition;
             * foreach (var path in mStaticElement)
             *  path.Update(screen.X, screen.Y);
             *
             * mImageBg.Update();
             */
            //base.Update();
            #region draw circle

            {
                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                VG.vgClearPath(mCircle, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 6.0f);
                VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH);
                VG.vgSetfv(VGParamType.VG_STROKE_DASH_PATTERN, 0, null);

                const float kFullScale = -250;
                VguArc(mCircle, X + Width / 2, Y + Height / 2 + 5, 74, 74, 215, kFullScale * (Percent / 100.0f));
            }

            #endregion

            mImageFg.Update();

            VG.vgFinish();
        }
Beispiel #3
0
        public override void Draw()
        {
            VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 0.0f, 1.0f, 0.0f, 0.50f });
            VG.vgClear(0, 60, Width, Height);
            VG.vgFinish();

            Text.Label(null, "Hello", 50, 10, 20, Width, 50, Align.Center, Palette.DarkSlateGray)[0].Draw();

            mPath.Update();
        }
Beispiel #4
0
        protected override void Draw()
        {
            //VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 0.0f, 1.0f, 0.0f, 0.5f });
            //VG.vgClear(0, 0, Width, Height);
            //VG.vgFinish();

            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            #region draw text

            if (Text == null)
            {
                return;
            }

            VG.vgSetParameteri(mPaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR);
            VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, FontColor.Value);
            VG.vgSetPaint(mPaint, VGPaintMode.VG_FILL_PATH);

            float[] glyphOrigin = { 0.0f, 0.0f };

            // set glyph matrices
            VG.vgSetfv(VGParamType.VG_GLYPH_ORIGIN, 2, glyphOrigin);
            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_GLYPH_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            var widthText = (TextWidth > Width) ? Width : TextWidth;
            switch (TextAlign)
            {
            case Align.Left:
                VG.vgTranslate(TextOffset.X, TextOffset.Y);
                break;

            case Align.Center:
                VG.vgTranslate((Width - widthText + TextOffset.X) / 2f, TextOffset.Y);
                break;

            case Align.Right:
                VG.vgTranslate((Width - widthText - TextOffset.X), TextOffset.Y);
                break;
            }

            VG.vgTranslate(RotateCenter.X, RotateCenter.Y);
            VG.vgRotate(mRotate);
            VG.vgTranslate(-RotateCenter.X, -RotateCenter.Y);

            VG.vgScale(FontSize, FontSize);

            mFontRender.RenderText(Text);
            VG.vgFinish();

            #endregion
        }
Beispiel #5
0
        public new void Update()
        {
            //Console.WriteLine("->> {1}: draw: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));
            Redraw();

            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_IMAGE_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 1.0f, 1.0f, 0.0f, 0.0f });
            VG.vgClear(0, 0, Width, Height);
            VG.vgFinish();
            //Console.WriteLine("<<- {1}: draw: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));

            //Console.WriteLine("->> {1}: update: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));
            base.Update();
            //Console.WriteLine("<<- {1}: update: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));

            #region Popup window
            ModalWindow popup = null;
            lock (mModalWindows)
            {
                if (mVisibleModal != null)
                {
                    if (mVisibleModal.IsVisible)
                    {
                        popup = mVisibleModal;
                    }
                }

                if (popup == null)
                {
                    foreach (var modalWindow in mModalWindows.Where(modalWindow => modalWindow.IsVisible))
                    {
                        mVisibleModal = modalWindow;
                        popup         = mVisibleModal;
                    }
                }
            }

            if (popup == null)
            {
                return;
            }

            // отрисовываем модальное окно
            popup.Update();
            #endregion
        }
Beispiel #6
0
        protected override void Draw()
        {
            // draw bg
            if (Background != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, Background.Value);
                VG.vgClear(X, Y, Width, Height);
            }

            if (Grid != null)
            {
                Grid.Update();
            }

            if (Arrows != null)
            {
                Arrows.Update();
            }

            // draw line
            if (mGrapihcs.Count > 0)
            {
                foreach (var data in from data in mGrapihcs where data != null where data.Data != null where data.Data.Length > 0 select data)
                {
                    VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                    VG.vgLoadIdentity();
                    VG.vgTranslate(X + data.Position.X, Y + data.Position.Y); // (40, 20)

                    VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, data.StrokeWidth);
                    VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, data.Color != null ? data.Color.Value : Palette.Black.Value);
                    VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH);

                    VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                    var size = (data.Data.Length - 1) > (Width - data.Position.X) ? (Width - data.Position.X) : (data.Data.Length - 1);
                    for (var i = 0; i < size; i++)
                    {
                        VGU.vguLine(mPath, i, data.Data[i], i + 1, data.Data[i + 1]);
                    }

                    VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                }
            }
        }
Beispiel #7
0
        /// <summary>
        /// Реальная физическая перерисовка, если виджет имеет ширину и высоту и помечен к перерисовке
        /// </summary>
        public void Redraw(bool force = false)
        {
            if (Height != 0 && Width != 0 && IsDirty)
            {
                //Console.WriteLine("{1}: redraw: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_IMAGE_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 1.0f, 1.0f, 1.0f, 0.0f });
                VG.vgClear(0, 0, Width, Height);
                VG.vgFinish();

                // TODO: swap debug only
                if (SwapDebug)
                {
                    mApplication.Swap();
                }

                Draw();
                VG.vgFinish();

                // TODO: swap debug only
                if (SwapDebug)
                {
                    mApplication.Swap();
                }

                mRenderBuffer.Copy(); // TODO: вместо mRenderBuffer.Activate();

                IsDirty = false;
            }

            foreach (var widget in mChilds)
            {
                ((Widget)widget).Redraw();
            }
        }
Beispiel #8
0
        protected override void Draw()
        {
            if (Background != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, Background.Value);
                VG.vgClear(0, 0, Width, Height);
                VG.vgFinish();
            }

            #region calibrate lines
            {
                /*
                 *  VG.vgLoadIdentity();
                 *  VG.vgSetParameteri(mPanelBorderColor, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR);
                 *  VG.vgSetParameterfv(mPanelBorderColor, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new[] { 1.0f, 1.0f, 1.0f, 1.0f });
                 *
                 *  VG.vgSetPaint(mPanelBorderColor, VGPaintMode.VG_STROKE_PATH);
                 *  VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                 *
                 *  const float kLineSize = 1.0f;
                 *  VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, kLineSize);
                 *  VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT);
                 *  VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL);
                 *
                 *  VGU.vguLine(mPath, 10, 0, 10, Height);
                 *  VGU.vguLine(mPath, Width - 10, 0, Width - 10, Height);
                 *
                 *  VGU.vguLine(mPath, 0, 10, Width, 10);
                 *  VGU.vguLine(mPath, 0, Height - 10, Width, Height - 10);
                 *
                 *
                 *  VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                 *  VG.vgFinish();
                 */
            }
            #endregion
        }
Beispiel #9
0
        public void Update()
        {
            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            if (mStrokePaint != null)
            {
                mStrokePaint.SetPaint(VGPaintMode.VG_STROKE_PATH);

                VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, StrokeWidth);
                VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, mCapStyle);
                VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, mJoinStyle);
                VG.vgSetfv(VGParamType.VG_STROKE_DASH_PATTERN, mDashPattern != null ? mDashPattern.Length : 0, mDashPattern);
            }
            else
            {
                VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 0);
            }

            if (mFillPaint != null)
            {
                mFillPaint.SetPaint(VGPaintMode.VG_FILL_PATH);
            }

            //Parse("M30.0, 0.0c-6.512-8.236-10.411-18.633-10.411-29.948 c0-26.692,21.639-48.331,48.331-48.331s48.331,21.639,48.331,48.331c0,11.503-4.024,22.063-10.735,30.359l10.688,8.629 c8.615-10.655,13.779-24.218,13.779-38.988c0-34.275-27.786-62.062-62.063-62.062c-34.275,0-62.062,27.786-62.062,62.062 c0,14.53,4.995,27.892,13.357,38.467L30.0, 0.0z");
            //Parse("M676.364,484.481c0,6.627-5.372,12-12,12H526.357c-6.628,0-12-5.373-12-12V357.351c0-6.627,5.372-12,12-12h138.007c6.628,0,12,5.373,12,12V484.481z");

            VG.vgTranslate(X, Y);                 // offset at screen

            VG.vgScale(Scale, Scale);             // scale
            VG.vgTranslate(-Bounds.X, -Bounds.Y); // translate to screen coordinates (0;0)

            VG.vgDrawPath(mPath, (mFillPaint != null ? VGPaintMode.VG_FILL_PATH : 0) | (mStrokePaint != null ? VGPaintMode.VG_STROKE_PATH : 0));

            VG.vgFinish();
        }
Beispiel #10
0
        public override void Update()
        {
            // render table
            {
                VG.vgSeti(VGParamType.VG_BLEND_MODE, (int)VGBlendMode.VG_BLEND_SRC_OVER);
                VG.vgSeti(VGParamType.VG_FILL_RULE, (int)VGFillRule.VG_NON_ZERO);
                VG.vgSetfv(VGParamType.VG_STROKE_DASH_PATTERN, 0, null);

                // create some paths
                var path0 = VG.vgCreatePath(0, VGPathDatatype.VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);

                // create and set a paint for fill
                var fillPaint   = VG.vgCreatePaint();
                var strokePaint = VG.vgCreatePaint();

                // set model view matrix
                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                #region draw border
                if (Border)
                {
                    VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 5.0f);
                    VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT);
                    VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL);

                    VG.vgSetParameteri(strokePaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR);
                    const float kGreyColor = 192f / 256f;
                    VG.vgSetParameterfv(strokePaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new[] { kGreyColor, kGreyColor, kGreyColor, 1.0f });
                    VG.vgSetPaint(strokePaint, VGPaintMode.VG_STROKE_PATH);

                    var tableLenght = 0;
                    for (var i = 0; i < mLenghtX.Length; i++)
                    {
                        tableLenght += mLenghtX[i];
                    }


                    VGU.vguRect(path0, (mX - 2.5f), (mY - 2.5f), tableLenght + 5, GetLenght(mLenghtY.Length, mLenghtY) + 5.0f);
                    VG.vgDrawPath(path0, VGPaintMode.VG_STROKE_PATH);
                }
                #endregion

                #region fill cells
                if (CellFill)
                {
                    for (var i = 0; i < mLenghtX.Length; i++)
                    {
                        for (var j = 0; j < mLenghtY.Length; j++)
                        {
                            VG.vgSetParameteri(fillPaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR);
                            VG.vgSetParameterfv(fillPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, CellColors[i, j].Value);
                            VG.vgSetPaint(fillPaint, VGPaintMode.VG_FILL_PATH);

                            VG.vgClearPath(path0, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                            VGU.vguRect(path0, mX + GetLenght(i, mLenghtX), mY + GetLenght(j, mLenghtY), mLenghtX[i], mLenghtY[j]);
                            VG.vgDrawPath(path0, VGPaintMode.VG_FILL_PATH);
                        }
                    }
                }
                #endregion

                #region draw cells borders
                if (CellBorder)
                {
                    VG.vgSetParameteri(strokePaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR);
                    VG.vgSetParameterfv(strokePaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new[] { 0.0f, 0.0f, 0.0f, 1.0f });
                    VG.vgSetPaint(strokePaint, VGPaintMode.VG_STROKE_PATH);

                    VG.vgClearPath(path0, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);

                    VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 1.0f);
                    VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT);
                    VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL);


                    for (var i = 0; i < mLenghtX.Length; i++)
                    {
                        for (var j = 0; j < mLenghtY.Length; j++)
                        {
                            VGU.vguRect(path0, mX + GetLenght(i, mLenghtX), mY + GetLenght(j, mLenghtY), mLenghtX[i], mLenghtY[j]);
                        }
                    }

                    VG.vgDrawPath(path0, VGPaintMode.VG_STROKE_PATH);
                }
                #endregion

                VG.vgDestroyPath(path0);
                VG.vgDestroyPaint(strokePaint);
            }

            base.Update();
        }
Beispiel #11
0
        protected override void Draw()
        {
            if (!IsVisible)
            {
                return;
            }

            if (OnPaint != null)
            {
                OnPaint(this);
            }

            //var position = ScreenPosition;

            #region fill default background
            if (mNormaLineColor != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, mNormaLineColor.Value);
                VG.vgClear(0, 0, Width, Height);

                VG.vgFinish();
            }
            #endregion

            #region fill active cells
            if (mActiveLineColor != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, mActiveLineColor.Value);
                if (ActiveLine != null)
                {
                    VG.vgClear(ActiveLine.X, ActiveLine.Y, ActiveLine.Width, ActiveLine.Height);
                }
                else if (ActiveCell != null)
                {
                    VG.vgClear(ActiveCell.X, ActiveCell.Y, ActiveCell.Width, ActiveCell.Height);
                }

                VG.vgFinish();
            }
            #endregion

            VG.vgFinish();

            #region draw grid

            if (mBorderWidth != 0)
            {
                VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, mBorderWidth);
                VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT);
                VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL);

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();
                //VG.vgTranslate(position.X, position.Y);
                VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH);
                VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                VG.vgFinish();
            }

            #endregion
            VG.vgFinish();
        }
Beispiel #12
0
        public override void Draw()
        {
            if (!IsVisible)
            {
                return;
            }

            // draw bg
            if (Background != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, Background.Value);
                VG.vgClear(X, Y, Width, Height);
                VG.vgFinish();
            }

            if (Arrows != null)
            {
                Arrows.Update(X, Y);
            }


            VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 1.0f);
            VG.vgSetfv(VGParamType.VG_STROKE_DASH_PATTERN, 0, null);
            VG.vgSetParameterfv(mStrokePaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new Color(0x575959FF).Value);
            VG.vgSetPaint(mStrokePaint, VGPaintMode.VG_STROKE_PATH);

            switch (Type)
            {
            case VisializationType.Realtime:
            {
                //mApplication.DebugTimeToConsole("realtime");

                #region Realtime
                if (Grid != null)
                {
                    Grid.Update(X, Y);
                }

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);


                // draw rectangles
                if (mGrapihcs.Count > 0)
                {
                    lock (mGrapihcs)
                        foreach (var data in from data in mGrapihcs where data != null where data.Data != null where data.Data.Length > 0 select data)
                        {
                            VG.vgLoadIdentity();
                            VG.vgTranslate(X + data.Position.X, Y + data.Position.Y);     // (40, 20)

                            var size = (data.Data.Length - 1) > (((uint)(kOxWidht)) - data.Position.X) ? (((uint)(kOxWidht)) - data.Position.X) : (data.Data.Length - 1);
                            for (var i = 0; i < size; i++)
                            {
                                VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);

                                var maxY = data.Data[i] < 5 ? 5 : data.Data[i];     // минимальное значение - 5 единиц, чтобы было видно секции
                                maxY  = data.Data[i] == ushort.MaxValue ? 5 : maxY; // проверяем флаг на наличие датчика
                                maxY /= 2;

                                VGU.vguRect(mPath, i * (kOxWidht / 177f), 0, (kOxWidht / 177f), maxY);

                                var color = (data.Data[i] == ushort.MaxValue)
                                                    ? Palette.White
                                                    : new Color(GetColor(data.Data[i]));

                                VG.vgSetParameterfv(mFillPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, color.Value);
                                VG.vgSetPaint(mFillPaint, VGPaintMode.VG_FILL_PATH);
                                VG.vgDrawPath(mPath, VGPaintMode.VG_FILL_PATH);

                                VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                            }
                        }
                }
                #endregion
            }
            break;

            case VisializationType.History:
            {
                if (HistoryReports != null)
                {
                    if (HistoryReports.Length > 0)
                    {
                        //Console.WriteLine("history: {0}", HistoryReports.Length);

                        VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                        VG.vgLoadIdentity();
                        VG.vgTranslate(X + 40, Y + 20);         // (40, 20)

                        foreach (var label in mVHistoryLabels)
                        {
                            label.Text = "";
                        }

                        var depth = 0;
                        for (var j = 0; j < HistoryReports.Length; j++)
                        {
                            var data = HistoryReports[j].Restore();

                            if (j % 5 == 0)
                            {
                                //Console.WriteLine("history: {0}", j);
                                var index = j / 5;
                                var date  = HistoryReports[j].Time;
                                mVHistoryLabels[2 * index].Text     = date.ToString("HH:mm");
                                mVHistoryLabels[2 * index + 1].Text = date.ToString("dd") + "/" + date.ToString("MM");
                            }

                            if (data != null)
                            {
                                var size = (data.Length - 1);

                                for (var i = 0; i < size; i++)
                                {
                                    if (data[i] == ushort.MaxValue)
                                    {
                                        continue;
                                    }

                                    VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);

                                    const int kRectHeight = 12;
                                    VGU.vguRect(mPath, i * (kOxWidht / 177f), depth * kRectHeight, (kOxWidht / 177f), kRectHeight);

                                    VG.vgSetParameterfv(mFillPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new Color(GetColor(data[i])).Value);
                                    VG.vgSetPaint(mFillPaint, VGPaintMode.VG_FILL_PATH);
                                    VG.vgDrawPath(mPath, VGPaintMode.VG_FILL_PATH);

                                    VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                                }
                            }
                            else
                            {
                                Console.WriteLine("oooops");
                            }

                            depth++;
                        }
                    }
                }
            }
            break;
            }


            //base.Update();
        }