public void ReadBases()
        {
            var          ofd = new OpenFileDialog();
            DialogResult res = ofd.ShowDialog();

            if (res == DialogResult.OK)
            {
                LGameBases = VCBTool.ReadBasesFromVCB(ofd.FileName);
            }
        }
 public void SaveBasesToFile()
 {
     if (LGameBases.Count < 1)
     {
         throw new GameBaseException("You need to add Bases first!");
     }
     if (GameConsole == GameConsoles.GCN)
     {
         GameConsole = GameConsoles.WII;
     }
     VCBTool.ExportFile(LGameBases, GameConsole, @"config");
 }