public void Test_Uuid_Timestamp_And_ClockSequence()
        {
            DateTime now = DateTime.UtcNow;

            // UUID V1 : 60-bit timestamp, in 100-ns ticks since 1582-10-15T00:00:00.000

            // note: this uuid was generated in Python as 'uuid.uuid1(None, 12345)' on the 2013-09-09 at 14:33:50 GMT+2
            var uuid = Uuid128.Parse("14895400-194c-11e3-b039-1803deadb33f");

            Assert.That(uuid.Timestamp, Is.EqualTo(135980228304000000L));
            Assert.That(uuid.ClockSequence, Is.EqualTo(12345));
            Assert.That(uuid.Node, Is.EqualTo(0x1803deadb33f));             // no, this is not my real mac address !

            // the Timestamp should be roughly equal to the current UTC time (note: epoch is 1582-10-15T00:00:00.000)
            var epoch = new DateTime(1582, 10, 15, 0, 0, 0, DateTimeKind.Utc);

            Assert.That(epoch.AddTicks(uuid.Timestamp).ToString("O"), Is.EqualTo("2013-09-09T12:33:50.4000000Z"));

            // UUID V3 : MD5 hash of the name

            //note: this uuid was generated in Python as 'uuid.uuid3(uuid.NAMESPACE_DNS, 'foundationdb.com')'
            uuid = Uuid128.Parse("4b1ddea9-d4d0-39a0-82d8-9d53e2c42a3d");
            Assert.That(uuid.Timestamp, Is.EqualTo(0x9A0D4D04B1DDEA9L));
            Assert.That(uuid.ClockSequence, Is.EqualTo(728));
            Assert.That(uuid.Node, Is.EqualTo(0x9D53E2C42A3D));

            // UUID V5 : SHA1 hash of the name

            //note: this uuid was generated in Python as 'uuid.uuid5(uuid.NAMESPACE_DNS, 'foundationdb.com')'
            uuid = Uuid128.Parse("e449df19-a87d-5410-aaab-d5870625c6b7");
            Assert.That(uuid.Timestamp, Is.EqualTo(0x410a87de449df19L));
            Assert.That(uuid.ClockSequence, Is.EqualTo(10923));
            Assert.That(uuid.Node, Is.EqualTo(0xD5870625C6B7));
        }
        public void Test_Uuid_Version()
        {
            //note: these UUIDs are from http://docs.python.org/2/library/uuid.html

            Assert.That(Uuid128.Parse("a8098c1a-f86e-11da-bd1a-00112444be1e").Version, Is.EqualTo(1));
            Assert.That(Uuid128.Parse("6fa459ea-ee8a-3ca4-894e-db77e160355e").Version, Is.EqualTo(3));
            Assert.That(Uuid128.Parse("16fd2706-8baf-433b-82eb-8c7fada847da").Version, Is.EqualTo(4));
            Assert.That(Uuid128.Parse("886313e1-3b8a-5372-9b90-0c9aee199e5d").Version, Is.EqualTo(5));
        }
        public void Test_Uuid_Parse()
        {
            Uuid128 uuid;

            uuid = Uuid128.Parse("00010203-0405-0607-0809-0a0b0c0d0e0f");
            Assert.That(uuid.ToString(), Is.EqualTo("00010203-0405-0607-0809-0a0b0c0d0e0f"));
            Assert.That(uuid.ToByteArray(), Is.EqualTo(new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }));

            uuid = Uuid128.Parse("{00010203-0405-0607-0809-0a0b0c0d0e0f}");
            Assert.That(uuid.ToString(), Is.EqualTo("00010203-0405-0607-0809-0a0b0c0d0e0f"));
            Assert.That(uuid.ToByteArray(), Is.EqualTo(new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }));
        }
        public void Test_Uuid_Vs_Guid()
        {
            Guid guid = Guid.NewGuid();

            var uuid = new Uuid128(guid);

            Assert.That(uuid.ToString(), Is.EqualTo(guid.ToString()));
            Assert.That(uuid.ToGuid(), Is.EqualTo(guid));
            Assert.That((Guid)uuid, Is.EqualTo(guid));
            Assert.That((Uuid128)guid, Is.EqualTo(uuid));
            Assert.That(Uuid128.Parse(guid.ToString()), Is.EqualTo(uuid));
            Assert.That(uuid.Equals(guid), Is.True);
            Assert.That(uuid.Equals((object)guid), Is.True);
            Assert.That(uuid == guid, Is.True);
            Assert.That(guid == uuid, Is.True);

            Assert.That(uuid.Equals(Guid.NewGuid()), Is.False);
            Assert.That(uuid == Guid.NewGuid(), Is.False);
            Assert.That(Guid.NewGuid() == uuid, Is.False);
        }
        public void Test_Uuid_Increment()
        {
            var @base = Uuid128.Parse("6be5d394-03a6-42ab-aac2-89b7d9312402");

            Log(@base);
            //DumpHexa(@base.ToByteArray());

            {             // +1
                var uuid = @base.Increment(1);
                Log(uuid);
                //DumpHexa(uuid.ToByteArray());
                Assert.That(uuid.ToString(), Is.EqualTo("6be5d394-03a6-42ab-aac2-89b7d9312403"));
            }
            {             // +256
                var uuid = @base.Increment(256);
                Log(uuid);
                //DumpHexa(uuid.ToByteArray());
                Assert.That(uuid.ToString(), Is.EqualTo("6be5d394-03a6-42ab-aac2-89b7d9312502"));
            }
            {                                                     // almost overflow (low)
                var uuid = @base.Increment(0x553D764826CEDBFDUL); // delta nécessaire pour avoir 0xFFFFFFFFFFFFFFFF a la fin
                Log(uuid);
                //DumpHexa(uuid.ToByteArray());
                Assert.That(uuid.ToString(), Is.EqualTo("6be5d394-03a6-42ab-ffff-ffffffffffff"));
            }
            {                                                     // overflow (low)
                var uuid = @base.Increment(0x553D764826CEDBFEUL); // encore 1 de plus pour trigger l'overflow
                Log(uuid);
                //DumpHexa(uuid.ToByteArray());
                Assert.That(uuid.ToString(), Is.EqualTo("6be5d394-03a6-42ac-0000-000000000000"));
            }
            {             // overflow (cascade)
                var uuid = Uuid128.Parse("ffffffff-ffff-ffff-ffff-ffffffffffff").Increment(1);
                Log(uuid);
                //DumpHexa(uuid.ToByteArray());
                Assert.That(uuid.ToString(), Is.EqualTo("00000000-0000-0000-0000-000000000000"));
            }
        }
        public void Test_Uuid_Equality()
        {
            Assert.That(Uuid128.Empty.Equals(new Uuid128(new byte[16])), Is.True);
            Assert.That(Uuid128.Empty.Equals(Uuid128.NewUuid()), Is.False);

            var uuid1 = Uuid128.NewUuid();
            var uuid2 = Uuid128.NewUuid();

            Assert.That(uuid1.Equals(uuid1), Is.True);
            Assert.That(uuid2.Equals(uuid2), Is.True);
            Assert.That(uuid1.Equals(uuid2), Is.False);
            Assert.That(uuid2.Equals(uuid1), Is.False);

            Assert.That(uuid1.Equals((object)uuid1), Is.True);
            Assert.That(uuid2.Equals((object)uuid2), Is.True);
            Assert.That(uuid1.Equals((object)uuid2), Is.False);
            Assert.That(uuid2.Equals((object)uuid1), Is.False);

            var uuid1b = Uuid128.Parse(uuid1.ToString());

            Assert.That(uuid1b.Equals(uuid1), Is.True);
            Assert.That(uuid1b.Equals((object)uuid1), Is.True);
        }
        /// <summary>Register all the default converters</summary>
        private static void RegisterDefaultConverters()
        {
            //TODO: there is too much generic type combinations! need to refactor this ...

            RegisterUnsafe <bool, Slice>((value) => Slice.FromByte(value ? (byte)1 : default(byte)));
            RegisterUnsafe <bool, byte[]>((value) => Slice.FromByte(value ? (byte)1 : default(byte)).GetBytes());
            RegisterUnsafe <bool, string>((value) => value ? "true" : "false");
            RegisterUnsafe <bool, sbyte>((value) => value ? (sbyte)1 : default(sbyte));
            RegisterUnsafe <bool, byte>((value) => value ? (byte)1 : default(byte));
            RegisterUnsafe <bool, short>((value) => value ? (short)1 : default(short));
            RegisterUnsafe <bool, ushort>((value) => value ? (ushort)1 : default(ushort));
            RegisterUnsafe <bool, int>((value) => value ? 1 : default(int));
            RegisterUnsafe <bool, uint>((value) => value ? 1U : default(uint));
            RegisterUnsafe <bool, long>((value) => value ? 1L : default(long));
            RegisterUnsafe <bool, ulong>((value) => value ? 1UL : default(ulong));
            RegisterUnsafe <bool, double>((value) => value ? 0.0d : 1.0d);
            RegisterUnsafe <bool, float>((value) => value ? 0.0f : 1.0f);

            RegisterUnsafe <int, Slice>((value) => Slice.FromInt32(value));
            RegisterUnsafe <int, byte[]>((value) => Slice.FromInt32(value).GetBytes());
            RegisterUnsafe <int, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <int, bool>((value) => value != 0);
            RegisterUnsafe <int, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <int, byte>((value) => checked ((byte)value));
            RegisterUnsafe <int, short>((value) => checked ((short)value));
            RegisterUnsafe <int, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <int, uint>((value) => (uint)value);
            RegisterUnsafe <int, long>((value) => value);
            RegisterUnsafe <int, ulong>((value) => (ulong)value);
            RegisterUnsafe <int, double>((value) => value);
            RegisterUnsafe <int, float>((value) => checked ((float)value));
            RegisterUnsafe <int, FdbTupleAlias>((value) => (FdbTupleAlias)value);

            RegisterUnsafe <uint, Slice>((value) => Slice.FromUInt64(value));
            RegisterUnsafe <uint, byte[]>((value) => Slice.FromUInt64(value).GetBytes());
            RegisterUnsafe <uint, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <uint, bool>((value) => value != 0);
            RegisterUnsafe <uint, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <uint, byte>((value) => checked ((byte)value));
            RegisterUnsafe <uint, short>((value) => checked ((short)value));
            RegisterUnsafe <uint, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <uint, int>((value) => (int)value);
            RegisterUnsafe <uint, long>((value) => value);
            RegisterUnsafe <uint, ulong>((value) => value);
            RegisterUnsafe <uint, double>((value) => value);
            RegisterUnsafe <uint, float>((value) => checked ((float)value));

            RegisterUnsafe <long, Slice>((value) => Slice.FromInt64(value));
            RegisterUnsafe <long, byte[]>((value) => Slice.FromInt64(value).GetBytes());
            RegisterUnsafe <long, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <long, bool>((value) => value != 0);
            RegisterUnsafe <long, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <long, byte>((value) => checked ((byte)value));
            RegisterUnsafe <long, short>((value) => checked ((short)value));
            RegisterUnsafe <long, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <long, int>((value) => checked ((int)value));
            RegisterUnsafe <long, uint>((value) => (uint)value);
            RegisterUnsafe <long, ulong>((value) => (ulong)value);
            RegisterUnsafe <long, double>((value) => checked ((double)value));
            RegisterUnsafe <long, float>((value) => checked ((float)value));
            RegisterUnsafe <long, TimeSpan>((value) => TimeSpan.FromTicks(value));
            RegisterUnsafe <long, Uuid64>((value) => new Uuid64(value));
            RegisterUnsafe <long, System.Net.IPAddress>((value) => new System.Net.IPAddress(value));

            RegisterUnsafe <ulong, Slice>((value) => Slice.FromUInt64(value));
            RegisterUnsafe <ulong, byte[]>((value) => Slice.FromUInt64(value).GetBytes());
            RegisterUnsafe <ulong, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <ulong, bool>((value) => value != 0);
            RegisterUnsafe <ulong, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <ulong, byte>((value) => checked ((byte)value));
            RegisterUnsafe <ulong, short>((value) => checked ((short)value));
            RegisterUnsafe <ulong, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <ulong, int>((value) => checked ((int)value));
            RegisterUnsafe <ulong, uint>((value) => checked ((uint)value));
            RegisterUnsafe <ulong, long>((value) => checked ((long)value));
            RegisterUnsafe <ulong, double>((value) => checked ((double)value));
            RegisterUnsafe <ulong, float>((value) => checked ((float)value));
            RegisterUnsafe <ulong, Uuid64>((value) => new Uuid64(value));
            RegisterUnsafe <ulong, TimeSpan>((value) => TimeSpan.FromTicks(checked ((long)value)));

            RegisterUnsafe <short, Slice>((value) => Slice.FromInt32(value));
            RegisterUnsafe <short, byte[]>((value) => Slice.FromInt32(value).GetBytes());
            RegisterUnsafe <short, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <short, bool>((value) => value != 0);
            RegisterUnsafe <short, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <short, byte>((value) => checked ((byte)value));
            RegisterUnsafe <short, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <short, int>((value) => value);
            RegisterUnsafe <short, uint>((value) => checked ((uint)value));
            RegisterUnsafe <short, long>((value) => value);
            RegisterUnsafe <short, ulong>((value) => checked ((ulong)value));
            RegisterUnsafe <short, double>((value) => value);
            RegisterUnsafe <short, float>((value) => value);
            RegisterUnsafe <short, FdbTupleAlias>((value) => (FdbTupleAlias)value);

            RegisterUnsafe <ushort, Slice>((value) => Slice.FromUInt64(value));
            RegisterUnsafe <ushort, byte[]>((value) => Slice.FromUInt64(value).GetBytes());
            RegisterUnsafe <ushort, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <ushort, bool>((value) => value != 0);
            RegisterUnsafe <ushort, byte>((value) => checked ((byte)value));
            RegisterUnsafe <ushort, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <ushort, short>((value) => checked ((short)value));
            RegisterUnsafe <ushort, int>((value) => value);
            RegisterUnsafe <ushort, uint>((value) => value);
            RegisterUnsafe <ushort, long>((value) => value);
            RegisterUnsafe <ushort, ulong>((value) => value);
            RegisterUnsafe <ushort, double>((value) => value);
            RegisterUnsafe <ushort, float>((value) => value);

            RegisterUnsafe <byte, Slice>((value) => Slice.FromInt32(value));
            RegisterUnsafe <byte, byte[]>((value) => Slice.FromInt32(value).GetBytes());
            RegisterUnsafe <byte, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <byte, bool>((value) => value != 0);
            RegisterUnsafe <byte, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <byte, short>((value) => value);
            RegisterUnsafe <byte, ushort>((value) => value);
            RegisterUnsafe <byte, int>((value) => value);
            RegisterUnsafe <byte, uint>((value) => value);
            RegisterUnsafe <byte, long>((value) => value);
            RegisterUnsafe <byte, ulong>((value) => value);
            RegisterUnsafe <byte, double>((value) => value);
            RegisterUnsafe <byte, float>((value) => value);
            RegisterUnsafe <byte, FdbTupleAlias>((value) => (FdbTupleAlias)value);

            RegisterUnsafe <sbyte, Slice>((value) => Slice.FromInt64(value));
            RegisterUnsafe <sbyte, byte[]>((value) => Slice.FromInt64(value).GetBytes());
            RegisterUnsafe <sbyte, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <sbyte, bool>((value) => value != 0);
            RegisterUnsafe <sbyte, byte>((value) => checked ((byte)value));
            RegisterUnsafe <sbyte, short>((value) => value);
            RegisterUnsafe <sbyte, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <sbyte, int>((value) => value);
            RegisterUnsafe <sbyte, uint>((value) => checked ((uint)value));
            RegisterUnsafe <sbyte, long>((value) => value);
            RegisterUnsafe <sbyte, ulong>((value) => checked ((ulong)value));
            RegisterUnsafe <sbyte, double>((value) => value);
            RegisterUnsafe <sbyte, float>((value) => value);

            RegisterUnsafe <float, Slice>((value) => Slice.FromSingle(value));
            RegisterUnsafe <float, byte[]>((value) => Slice.FromSingle(value).GetBytes());
            RegisterUnsafe <float, string>((value) => value.ToString("R", CultureInfo.InvariantCulture));
            RegisterUnsafe <float, bool>((value) => !(value == 0f || float.IsNaN(value)));
            RegisterUnsafe <float, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <float, byte>((value) => checked ((byte)value));
            RegisterUnsafe <float, short>((value) => checked ((short)value));
            RegisterUnsafe <float, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <float, int>((value) => checked ((int)value));
            RegisterUnsafe <float, uint>((value) => (uint)value);
            RegisterUnsafe <float, long>((value) => checked ((long)value));
            RegisterUnsafe <float, ulong>((value) => (ulong)value);
            RegisterUnsafe <float, double>((value) => value);

            RegisterUnsafe <double, Slice>((value) => Slice.FromDouble(value));
            RegisterUnsafe <double, byte[]>((value) => Slice.FromDouble(value).GetBytes());
            RegisterUnsafe <double, string>((value) => value.ToString("R", CultureInfo.InvariantCulture));
            RegisterUnsafe <double, bool>((value) => !(value == 0d || double.IsNaN(value)));
            RegisterUnsafe <double, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <double, byte>((value) => checked ((byte)value));
            RegisterUnsafe <double, short>((value) => checked ((short)value));
            RegisterUnsafe <double, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <double, int>((value) => checked ((int)value));
            RegisterUnsafe <double, uint>((value) => (uint)value);
            RegisterUnsafe <double, long>((value) => checked ((long)value));
            RegisterUnsafe <double, ulong>((value) => (ulong)value);
            RegisterUnsafe <double, float>((value) => checked ((float)value));

            RegisterUnsafe <string, Slice>((value) => Slice.FromString(value));
            RegisterUnsafe <string, byte[]>((value) => Slice.FromString(value).GetBytes());
            RegisterUnsafe <string, bool>((value) => !string.IsNullOrEmpty(value));
            RegisterUnsafe <string, sbyte>((value) => string.IsNullOrEmpty(value) ? default(sbyte) : SByte.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, byte>((value) => string.IsNullOrEmpty(value) ? default(byte) : Byte.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, short>((value) => string.IsNullOrEmpty(value) ? default(short) : Int16.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, ushort>((value) => string.IsNullOrEmpty(value) ? default(ushort) : UInt16.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, int>((value) => string.IsNullOrEmpty(value) ? default(int) : Int32.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, uint>((value) => string.IsNullOrEmpty(value) ? default(uint) : UInt32.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, long>((value) => string.IsNullOrEmpty(value) ? default(long) : Int64.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, ulong>((value) => string.IsNullOrEmpty(value) ? default(ulong) : UInt64.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, float>((value) => string.IsNullOrEmpty(value) ? default(float) : Single.Parse(value, NumberStyles.Float, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, double>((value) => string.IsNullOrEmpty(value) ? default(double) : Double.Parse(value, NumberStyles.Float, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, Guid>((value) => string.IsNullOrEmpty(value) ? default(Guid) : Guid.Parse(value));
            RegisterUnsafe <string, Uuid128>((value) => string.IsNullOrEmpty(value) ? default(Uuid128) : Uuid128.Parse(value));
            RegisterUnsafe <string, Uuid64>((value) => string.IsNullOrEmpty(value) ? default(Uuid64) : Uuid64.Parse(value));
            RegisterUnsafe <string, System.Net.IPAddress>((value) => string.IsNullOrEmpty(value) ? default(System.Net.IPAddress) : System.Net.IPAddress.Parse(value));

            RegisterUnsafe <byte[], Slice>((value) => Slice.Create(value));
            RegisterUnsafe <byte[], string>((value) => value == null ? default(string) : value.Length == 0 ? String.Empty : System.Convert.ToBase64String(value));
            RegisterUnsafe <byte[], bool>((value) => value != null && value.Length > 0);
            RegisterUnsafe <byte[], sbyte>((value) => value == null ? default(sbyte) : Slice.Create(value).ToSByte());
            RegisterUnsafe <byte[], byte>((value) => value == null ? default(byte) : Slice.Create(value).ToByte());
            RegisterUnsafe <byte[], short>((value) => value == null ? default(short) : Slice.Create(value).ToInt16());
            RegisterUnsafe <byte[], ushort>((value) => value == null ? default(ushort) : Slice.Create(value).ToUInt16());
            RegisterUnsafe <byte[], int>((value) => value == null ? 0 : Slice.Create(value).ToInt32());
            RegisterUnsafe <byte[], uint>((value) => value == null ? 0U : Slice.Create(value).ToUInt32());
            RegisterUnsafe <byte[], long>((value) => value == null ? 0L : Slice.Create(value).ToInt64());
            RegisterUnsafe <byte[], ulong>((value) => value == null ? 0UL : Slice.Create(value).ToUInt64());
            RegisterUnsafe <byte[], Guid>((value) => value == null || value.Length == 0 ? default(Guid) : new Uuid128(value).ToGuid());
            RegisterUnsafe <byte[], Uuid128>((value) => value == null || value.Length == 0 ? default(Uuid128) : new Uuid128(value));
            RegisterUnsafe <byte[], Uuid64>((value) => value == null || value.Length == 0 ? default(Uuid64) : new Uuid64(value));
            RegisterUnsafe <byte[], TimeSpan>((value) => value == null ? TimeSpan.Zero : TimeSpan.FromTicks(Slice.Create(value).ToInt64()));
            RegisterUnsafe <byte[], System.Net.IPAddress>((value) => value == null || value.Length == 0 ? default(System.Net.IPAddress) : new System.Net.IPAddress(value));

            RegisterUnsafe <Guid, Slice>((value) => Slice.FromGuid(value));
            RegisterUnsafe <Guid, byte[]>((value) => Slice.FromGuid(value).GetBytes());
            RegisterUnsafe <Guid, string>((value) => value.ToString("D", null));
            RegisterUnsafe <Guid, Uuid128>((value) => new Uuid128(value));
            RegisterUnsafe <Guid, bool>((value) => value != Guid.Empty);
            RegisterUnsafe <Guid, System.Net.IPAddress>((value) => new System.Net.IPAddress(new Uuid128(value).ToByteArray()));

            RegisterUnsafe <Uuid128, Slice>((value) => value.ToSlice());
            RegisterUnsafe <Uuid128, byte[]>((value) => value.ToByteArray());
            RegisterUnsafe <Uuid128, string>((value) => value.ToString("D", null));
            RegisterUnsafe <Uuid128, Guid>((value) => value.ToGuid());
            RegisterUnsafe <Uuid128, bool>((value) => value != Uuid128.Empty);
            RegisterUnsafe <Guid, System.Net.IPAddress>((value) => new System.Net.IPAddress(value.ToByteArray()));

            RegisterUnsafe <Uuid64, Slice>((value) => value.ToSlice());
            RegisterUnsafe <Uuid64, byte[]>((value) => value.ToByteArray());
            RegisterUnsafe <Uuid64, string>((value) => value.ToString("D", null));
            RegisterUnsafe <Uuid64, long>((value) => value.ToInt64());
            RegisterUnsafe <Uuid64, ulong>((value) => value.ToUInt64());
            RegisterUnsafe <Uuid64, bool>((value) => value.ToInt64() != 0L);

            RegisterUnsafe <TimeSpan, Slice>((value) => Slice.FromInt64(value.Ticks));
            RegisterUnsafe <TimeSpan, byte[]>((value) => Slice.FromInt64(value.Ticks).GetBytes());
            RegisterUnsafe <TimeSpan, long>((value) => value.Ticks);
            RegisterUnsafe <TimeSpan, ulong>((value) => checked ((ulong)value.Ticks));
            RegisterUnsafe <TimeSpan, double>((value) => value.TotalSeconds);
            RegisterUnsafe <TimeSpan, bool>((value) => value == TimeSpan.Zero);

            RegisterUnsafe <System.Net.IPAddress, Slice>((value) => value != null ? Slice.Create(value.GetAddressBytes()) : Slice.Nil);
            RegisterUnsafe <System.Net.IPAddress, byte[]>((value) => value != null ? value.GetAddressBytes() : null);
            RegisterUnsafe <System.Net.IPAddress, string>((value) => value != null ? value.ToString() : null);

            RegisterUnsafe <FdbTupleAlias, byte>((value) => (byte)value);
            RegisterUnsafe <FdbTupleAlias, int>((value) => (int)value);
            RegisterUnsafe <FdbTupleAlias, Slice>((value) => Slice.FromByte((byte)value));

            //REVIEW: this should go in the Tuples layer !
            RegisterUnsafe <Slice, byte[]>((value) => value.GetBytes());
            RegisterUnsafe <Slice, string>((value) => value.ToUnicode());
            RegisterUnsafe <Slice, bool>((value) => value.ToBool());
            RegisterUnsafe <Slice, sbyte>((value) => value.ToSByte());
            RegisterUnsafe <Slice, byte>((value) => value.ToByte());
            RegisterUnsafe <Slice, short>((value) => value.ToInt16());
            RegisterUnsafe <Slice, ushort>((value) => value.ToUInt16());
            RegisterUnsafe <Slice, int>((value) => value.ToInt32());
            RegisterUnsafe <Slice, uint>((value) => value.ToUInt32());
            RegisterUnsafe <Slice, long>((value) => value.ToInt64());
            RegisterUnsafe <Slice, ulong>((value) => value.ToUInt64());
            RegisterUnsafe <Slice, Guid>((value) => value.ToGuid());
            RegisterUnsafe <Slice, Uuid128>((value) => value.ToUuid128());
            RegisterUnsafe <Slice, Uuid64>((value) => value.ToUuid64());
            RegisterUnsafe <Slice, TimeSpan>((value) => TimeSpan.FromTicks(value.ToInt64()));
            RegisterUnsafe <Slice, FdbTupleAlias>((value) => (FdbTupleAlias)value.ToByte());
            RegisterUnsafe <Slice, System.Net.IPAddress>((value) => !value.IsNullOrEmpty ? new System.Net.IPAddress(value.GetBytes()) : null);
        }
Beispiel #8
0
        /// <summary>Register all the default converters</summary>
        private static void RegisterDefaultConverters()
        {
            //TODO: there is too much generic type combinations! need to refactor this ...

            RegisterUnsafe <bool, Slice>((value) => Slice.FromByte(value ? (byte)1 : default(byte)));
            RegisterUnsafe <bool, byte[]>((value) => Slice.FromByte(value ? (byte)1 : default(byte)).GetBytes());
            RegisterUnsafe <bool, string>((value) => value ? "true" : "false");
            RegisterUnsafe <bool, sbyte>((value) => value ? (sbyte)1 : default(sbyte));
            RegisterUnsafe <bool, byte>((value) => value ? (byte)1 : default(byte));
            RegisterUnsafe <bool, short>((value) => value ? (short)1 : default(short));
            RegisterUnsafe <bool, ushort>((value) => value ? (ushort)1 : default(ushort));
            RegisterUnsafe <bool, int>((value) => value ? 1 : default(int));
            RegisterUnsafe <bool, uint>((value) => value ? 1U : default(uint));
            RegisterUnsafe <bool, long>((value) => value ? 1L : default(long));
            RegisterUnsafe <bool, ulong>((value) => value ? 1UL : default(ulong));
            RegisterUnsafe <bool, double>((value) => value ? 1.0d : default(double));
            RegisterUnsafe <bool, float>((value) => value ? 1.0f : default(float));
            RegisterUnsafe <bool, decimal>((value) => value ? 1m : default(decimal));

            RegisterUnsafe <int, Slice>(Slice.FromInt32);
            RegisterUnsafe <int, byte[]>((value) => Slice.FromInt32(value).GetBytes());
            RegisterUnsafe <int, string>(StringConverters.ToString);
            RegisterUnsafe <int, bool>((value) => value != 0);
            RegisterUnsafe <int, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <int, byte>((value) => checked ((byte)value));
            RegisterUnsafe <int, short>((value) => checked ((short)value));
            RegisterUnsafe <int, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <int, uint>((value) => (uint)value);
            RegisterUnsafe <int, long>((value) => value);
            RegisterUnsafe <int, ulong>((value) => (ulong)value);
            RegisterUnsafe <int, double>((value) => value);
            RegisterUnsafe <int, float>((value) => value);            // possible loss of precision
            RegisterUnsafe <int, decimal>((value) => value);

            RegisterUnsafe <uint, Slice>(Slice.FromUInt32);
            RegisterUnsafe <uint, byte[]>((value) => Slice.FromUInt32(value).GetBytes());
            RegisterUnsafe <uint, string>(StringConverters.ToString);
            RegisterUnsafe <uint, bool>((value) => value != 0);
            RegisterUnsafe <uint, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <uint, byte>((value) => checked ((byte)value));
            RegisterUnsafe <uint, short>((value) => checked ((short)value));
            RegisterUnsafe <uint, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <uint, int>((value) => (int)value);
            RegisterUnsafe <uint, long>((value) => value);
            RegisterUnsafe <uint, ulong>((value) => value);
            RegisterUnsafe <uint, double>((value) => value);
            RegisterUnsafe <uint, float>((value) => value);            // possible loss of precision
            RegisterUnsafe <uint, decimal>((value) => value);

            RegisterUnsafe <long, Slice>(Slice.FromInt64);
            RegisterUnsafe <long, byte[]>((value) => Slice.FromInt64(value).GetBytes());
            RegisterUnsafe <long, string>(StringConverters.ToString);
            RegisterUnsafe <long, bool>((value) => value != 0);
            RegisterUnsafe <long, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <long, byte>((value) => checked ((byte)value));
            RegisterUnsafe <long, short>((value) => checked ((short)value));
            RegisterUnsafe <long, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <long, int>((value) => checked ((int)value));
            RegisterUnsafe <long, uint>((value) => (uint)value);
            RegisterUnsafe <long, ulong>((value) => (ulong)value);
            RegisterUnsafe <long, double>((value) => value);           // possible loss of precision
            RegisterUnsafe <long, float>((value) => value);            // possible loss of precision
            RegisterUnsafe <long, TimeSpan>(TimeSpan.FromTicks);
            RegisterUnsafe <long, Uuid64>((value) => new Uuid64(value));
            RegisterUnsafe <long, System.Net.IPAddress>((value) => new System.Net.IPAddress(value));
            RegisterUnsafe <long, decimal>((value) => value);

            RegisterUnsafe <ulong, Slice>(Slice.FromUInt64);
            RegisterUnsafe <ulong, byte[]>((value) => Slice.FromUInt64(value).GetBytes());
            RegisterUnsafe <ulong, string>(StringConverters.ToString);
            RegisterUnsafe <ulong, bool>((value) => value != 0);
            RegisterUnsafe <ulong, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <ulong, byte>((value) => checked ((byte)value));
            RegisterUnsafe <ulong, short>((value) => checked ((short)value));
            RegisterUnsafe <ulong, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <ulong, int>((value) => checked ((int)value));
            RegisterUnsafe <ulong, uint>((value) => checked ((uint)value));
            RegisterUnsafe <ulong, long>((value) => checked ((long)value));
            RegisterUnsafe <ulong, double>((value) => value);           // possible loss of precision
            RegisterUnsafe <ulong, float>((value) => value);            // possible loss of precision
            RegisterUnsafe <ulong, Uuid64>((value) => new Uuid64(value));
            RegisterUnsafe <ulong, TimeSpan>((value) => TimeSpan.FromTicks(checked ((long)value)));
            RegisterUnsafe <ulong, decimal>((value) => value);

            RegisterUnsafe <short, Slice>(Slice.FromInt16);
            RegisterUnsafe <short, byte[]>((value) => Slice.FromInt16(value).GetBytes());
            RegisterUnsafe <short, string>((value) => StringConverters.ToString(value));
            RegisterUnsafe <short, bool>((value) => value != 0);
            RegisterUnsafe <short, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <short, byte>((value) => checked ((byte)value));
            RegisterUnsafe <short, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <short, int>((value) => value);
            RegisterUnsafe <short, uint>((value) => checked ((uint)value));
            RegisterUnsafe <short, long>((value) => value);
            RegisterUnsafe <short, ulong>((value) => checked ((ulong)value));
            RegisterUnsafe <short, double>((value) => value);
            RegisterUnsafe <short, float>((value) => value);
            RegisterUnsafe <short, decimal>((value) => value);

            RegisterUnsafe <ushort, Slice>(Slice.FromUInt16);
            RegisterUnsafe <ushort, byte[]>((value) => Slice.FromUInt16(value).GetBytes());
            RegisterUnsafe <ushort, string>((value) => StringConverters.ToString(value));
            RegisterUnsafe <ushort, bool>((value) => value != 0);
            RegisterUnsafe <ushort, byte>((value) => checked ((byte)value));
            RegisterUnsafe <ushort, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <ushort, short>((value) => checked ((short)value));
            RegisterUnsafe <ushort, int>((value) => value);
            RegisterUnsafe <ushort, uint>((value) => value);
            RegisterUnsafe <ushort, long>((value) => value);
            RegisterUnsafe <ushort, ulong>((value) => value);
            RegisterUnsafe <ushort, double>((value) => value);
            RegisterUnsafe <ushort, float>((value) => value);
            RegisterUnsafe <ushort, decimal>((value) => value);

            RegisterUnsafe <byte, Slice>(Slice.FromByte);
            RegisterUnsafe <byte, byte[]>((value) => Slice.FromByte(value).GetBytes());
            RegisterUnsafe <byte, string>((value) => StringConverters.ToString(value));
            RegisterUnsafe <byte, bool>((value) => value != 0);
            RegisterUnsafe <byte, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <byte, short>((value) => value);
            RegisterUnsafe <byte, ushort>((value) => value);
            RegisterUnsafe <byte, int>((value) => value);
            RegisterUnsafe <byte, uint>((value) => value);
            RegisterUnsafe <byte, long>((value) => value);
            RegisterUnsafe <byte, ulong>((value) => value);
            RegisterUnsafe <byte, double>((value) => value);
            RegisterUnsafe <byte, float>((value) => value);
            RegisterUnsafe <byte, decimal>((value) => value);

            RegisterUnsafe <sbyte, Slice>((value) => Slice.FromInt64(value));
            RegisterUnsafe <sbyte, byte[]>((value) => Slice.FromInt64(value).GetBytes());
            RegisterUnsafe <sbyte, string>((value) => value.ToString(CultureInfo.InvariantCulture));            //TODO: string table!
            RegisterUnsafe <sbyte, bool>((value) => value != 0);
            RegisterUnsafe <sbyte, byte>((value) => checked ((byte)value));
            RegisterUnsafe <sbyte, short>((value) => value);
            RegisterUnsafe <sbyte, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <sbyte, int>((value) => value);
            RegisterUnsafe <sbyte, uint>((value) => checked ((uint)value));
            RegisterUnsafe <sbyte, long>((value) => value);
            RegisterUnsafe <sbyte, ulong>((value) => checked ((ulong)value));
            RegisterUnsafe <sbyte, double>((value) => value);
            RegisterUnsafe <sbyte, float>((value) => value);
            RegisterUnsafe <sbyte, decimal>((value) => value);

            RegisterUnsafe <float, Slice>(Slice.FromSingle);
            RegisterUnsafe <float, byte[]>((value) => Slice.FromSingle(value).GetBytes());
            RegisterUnsafe <float, string>((value) => value.ToString("R", CultureInfo.InvariantCulture));
            RegisterUnsafe <float, bool>((value) => !(value == 0f || float.IsNaN(value)));
            RegisterUnsafe <float, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <float, byte>((value) => checked ((byte)value));
            RegisterUnsafe <float, short>((value) => checked ((short)value));
            RegisterUnsafe <float, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <float, int>((value) => checked ((int)value));
            RegisterUnsafe <float, uint>((value) => (uint)value);
            RegisterUnsafe <float, long>((value) => checked ((long)value));
            RegisterUnsafe <float, ulong>((value) => (ulong)value);
            RegisterUnsafe <float, double>((value) => value);
            RegisterUnsafe <float, decimal>((value) => (decimal)value);             // possible loss of precision

            RegisterUnsafe <double, Slice>((value) => Slice.FromDouble(value));
            RegisterUnsafe <double, byte[]>((value) => Slice.FromDouble(value).GetBytes());
            RegisterUnsafe <double, string>((value) => value.ToString("R", CultureInfo.InvariantCulture));
            RegisterUnsafe <double, bool>((value) => !(value == 0d || double.IsNaN(value)));
            RegisterUnsafe <double, sbyte>((value) => checked ((sbyte)value));
            RegisterUnsafe <double, byte>((value) => checked ((byte)value));
            RegisterUnsafe <double, short>((value) => checked ((short)value));
            RegisterUnsafe <double, ushort>((value) => checked ((ushort)value));
            RegisterUnsafe <double, int>((value) => checked ((int)value));
            RegisterUnsafe <double, uint>((value) => (uint)value);
            RegisterUnsafe <double, long>((value) => checked ((long)value));
            RegisterUnsafe <double, ulong>((value) => (ulong)value);
            RegisterUnsafe <double, float>((value) => (float)value);            // possible loss of precision
            RegisterUnsafe <double, decimal>((value) => (decimal)value);        // possible loss of precision

            RegisterUnsafe <string, Slice>((value) => Slice.FromString(value));
            RegisterUnsafe <string, byte[]>((value) => Slice.FromString(value).GetBytes());            //REVIEW: string=>byte[] use UTF-8, but byte[]=>string uses Base64 ?
            RegisterUnsafe <string, bool>((value) => !string.IsNullOrEmpty(value));
            RegisterUnsafe <string, sbyte>((value) => string.IsNullOrEmpty(value) ? default(sbyte) : sbyte.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, byte>((value) => string.IsNullOrEmpty(value) ? default(byte) : byte.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, short>((value) => string.IsNullOrEmpty(value) ? default(short) : short.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, ushort>((value) => string.IsNullOrEmpty(value) ? default(ushort) : ushort.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, int>((value) => string.IsNullOrEmpty(value) ? default(int) : int.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, uint>((value) => string.IsNullOrEmpty(value) ? default(uint) : uint.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, long>((value) => string.IsNullOrEmpty(value) ? default(long) : long.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, ulong>((value) => string.IsNullOrEmpty(value) ? default(ulong) : ulong.Parse(value, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, float>((value) => string.IsNullOrEmpty(value) ? default(float) : float.Parse(value, NumberStyles.Float, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, double>((value) => string.IsNullOrEmpty(value) ? default(double) : double.Parse(value, NumberStyles.Float, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, decimal>((value) => string.IsNullOrEmpty(value) ? default(decimal) : decimal.Parse(value, NumberStyles.Float, CultureInfo.InvariantCulture));
            RegisterUnsafe <string, Guid>((value) => string.IsNullOrEmpty(value) ? default(Guid) : Guid.Parse(value));
            RegisterUnsafe <string, Uuid128>((value) => string.IsNullOrEmpty(value) ? default(Uuid128) : Uuid128.Parse(value));
            RegisterUnsafe <string, Uuid64>((value) => string.IsNullOrEmpty(value) ? default(Uuid64) : Uuid64.Parse(value));
            RegisterUnsafe <string, System.Net.IPAddress>((value) => string.IsNullOrEmpty(value) ? default(System.Net.IPAddress) : System.Net.IPAddress.Parse(value));

            RegisterUnsafe <byte[], Slice>((value) => value.AsSlice());
            RegisterUnsafe <byte[], string>((value) => value == null ? default(string) : value.Length == 0 ? string.Empty : System.Convert.ToBase64String(value));            //REVIEW: string=>byte[] use UTF-8, but byte[]=>string uses Base64 ?
            RegisterUnsafe <byte[], bool>((value) => value != null && value.Length > 0);
            RegisterUnsafe <byte[], sbyte>((value) => value == null ? default(sbyte) : value.AsSlice().ToSByte());
            RegisterUnsafe <byte[], byte>((value) => value == null ? default(byte) : value.AsSlice().ToByte());
            RegisterUnsafe <byte[], short>((value) => value == null ? default(short) : value.AsSlice().ToInt16());
            RegisterUnsafe <byte[], ushort>((value) => value == null ? default(ushort) : value.AsSlice().ToUInt16());
            RegisterUnsafe <byte[], int>((value) => value == null ? 0 : value.AsSlice().ToInt32());
            RegisterUnsafe <byte[], uint>((value) => value == null ? 0U : value.AsSlice().ToUInt32());
            RegisterUnsafe <byte[], long>((value) => value == null ? 0L : value.AsSlice().ToInt64());
            RegisterUnsafe <byte[], ulong>((value) => value == null ? 0UL : value.AsSlice().ToUInt64());
            RegisterUnsafe <byte[], Guid>((value) => value == null || value.Length == 0 ? default(Guid) : new Uuid128(value).ToGuid());
            RegisterUnsafe <byte[], Uuid128>((value) => value == null || value.Length == 0 ? default(Uuid128) : new Uuid128(value));
            RegisterUnsafe <byte[], Uuid64>((value) => value != null ? Uuid64.Read(value) : default(Uuid64));
            RegisterUnsafe <byte[], TimeSpan>((value) => value == null ? TimeSpan.Zero : TimeSpan.FromTicks(value.AsSlice().ToInt64()));
            RegisterUnsafe <byte[], System.Net.IPAddress>((value) => value == null || value.Length == 0 ? default(System.Net.IPAddress) : new System.Net.IPAddress(value));

            RegisterUnsafe <Guid, Slice>((value) => Slice.FromGuid(value));
            RegisterUnsafe <Guid, byte[]>((value) => Slice.FromGuid(value).GetBytes());
            RegisterUnsafe <Guid, string>((value) => value.ToString("D", null));
            RegisterUnsafe <Guid, Uuid128>((value) => new Uuid128(value));
            RegisterUnsafe <Guid, bool>((value) => value != Guid.Empty);
            RegisterUnsafe <Guid, System.Net.IPAddress>((value) => new System.Net.IPAddress(new Uuid128(value).ToByteArray()));            //REVIEW: custom converter for Guid=>IPv6?

            RegisterUnsafe <Uuid128, Slice>((value) => value.ToSlice());
            RegisterUnsafe <Uuid128, byte[]>((value) => value.ToByteArray());
            RegisterUnsafe <Uuid128, string>((value) => value.ToString("D", null));
            RegisterUnsafe <Uuid128, Guid>((value) => value.ToGuid());
            RegisterUnsafe <Uuid128, bool>((value) => value != Uuid128.Empty);
            RegisterUnsafe <Uuid128, System.Net.IPAddress>((value) => new System.Net.IPAddress(value.ToByteArray()));            //REVIEW: custom converter for Guid=>IPv6?

            RegisterUnsafe <Uuid64, Slice>((value) => value.ToSlice());
            RegisterUnsafe <Uuid64, byte[]>((value) => value.ToByteArray());
            RegisterUnsafe <Uuid64, string>((value) => value.ToString("D", null));
            RegisterUnsafe <Uuid64, long>((value) => value.ToInt64());
            RegisterUnsafe <Uuid64, ulong>((value) => value.ToUInt64());
            RegisterUnsafe <Uuid64, bool>((value) => value.ToInt64() != 0L);

            RegisterUnsafe <TimeSpan, Slice>((value) => Slice.FromInt64(value.Ticks));
            RegisterUnsafe <TimeSpan, byte[]>((value) => Slice.FromInt64(value.Ticks).GetBytes());
            RegisterUnsafe <TimeSpan, long>((value) => value.Ticks);
            RegisterUnsafe <TimeSpan, ulong>((value) => checked ((ulong)value.Ticks));
            RegisterUnsafe <TimeSpan, double>((value) => value.TotalSeconds);
            RegisterUnsafe <TimeSpan, bool>((value) => value == TimeSpan.Zero);

            RegisterUnsafe <System.Net.IPAddress, Slice>((value) => (value?.GetAddressBytes()).AsSlice());
            RegisterUnsafe <System.Net.IPAddress, byte[]>((value) => value?.GetAddressBytes());
            RegisterUnsafe <System.Net.IPAddress, string>((value) => value?.ToString());
#pragma warning disable 618
            RegisterUnsafe <System.Net.IPAddress, int>((value) => (int)(value?.Address ?? 0));
#pragma warning restore 618

            RegisterUnsafe <Slice, byte[]>((value) => value.GetBytes());
            RegisterUnsafe <Slice, string>((value) => value.ToUnicode());
            RegisterUnsafe <Slice, bool>((value) => value.ToBool());
            RegisterUnsafe <Slice, sbyte>((value) => value.ToSByte());
            RegisterUnsafe <Slice, byte>((value) => value.ToByte());
            RegisterUnsafe <Slice, short>((value) => value.ToInt16());
            RegisterUnsafe <Slice, ushort>((value) => value.ToUInt16());
            RegisterUnsafe <Slice, int>((value) => value.ToInt32());
            RegisterUnsafe <Slice, uint>((value) => value.ToUInt32());
            RegisterUnsafe <Slice, long>((value) => value.ToInt64());
            RegisterUnsafe <Slice, ulong>((value) => value.ToUInt64());
            RegisterUnsafe <Slice, float>((value) => value.ToSingle());
            RegisterUnsafe <Slice, double>((value) => value.ToDouble());
            RegisterUnsafe <Slice, decimal>((value) => value.ToDecimal());
            RegisterUnsafe <Slice, Guid>((value) => value.ToGuid());
            RegisterUnsafe <Slice, Uuid128>((value) => value.ToUuid128());
            RegisterUnsafe <Slice, Uuid64>((value) => value.ToUuid64());
            RegisterUnsafe <Slice, TimeSpan>((value) => TimeSpan.FromTicks(value.ToInt64()));
            RegisterUnsafe <Slice, System.Net.IPAddress>((value) => !value.IsNullOrEmpty ? new System.Net.IPAddress(value.GetBytesOrEmpty()) : null);
        }