Beispiel #1
0
        public Form1()
        {
            InitializeComponent();
            plot_obj      = new List <Vector2>();
            StartPosition = FormStartPosition.CenterScreen;

            follower = new Utilities.FollowWindow.FW(this.Handle, Globals.winHandle, false);
            follower.Start();

            Utilities.WinControl.RECT rect;
            Utilities.WinControl.WC.GetWindowRect(Globals.winHandle, out rect);
            this.width  = rect.Width;
            this.height = rect.Height;



            Size            = new System.Drawing.Size(this.width, this.height);
            FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; // no borders

            TopMost = true;                                              // make the form allways on top
            Visible = true;                                              // Important! if this isn't set, then the form is not shown at all

            // Set the form click-through
            int initialStyle = GetWindowLong(this.Handle, -20);

            SetWindowLong(this.Handle, -20, initialStyle | 0x80000 | 0x20);

            // Create device presentation parameters
            PresentationParameters p = new PresentationParameters();

            p.IsFullScreen         = false;
            p.DeviceWindowHandle   = this.Handle;
            p.BackBufferFormat     = SurfaceFormat.Vector4;
            p.PresentationInterval = PresentInterval.One;

            // Create XNA graphics device
            dev = new GraphicsDevice(GraphicsAdapter.DefaultAdapter, GraphicsProfile.Reach, p);
            // Init basic effect
            effect = new BasicEffect(dev);

            // Extend aero glass style on form init
            OnResize(null);

            minimapCenter = CalcMinimapCenter();


            using (FileStream fileStream = new FileStream(@"..\..\icons\red_icon.png", FileMode.Open))
            {
                fileTexture = Texture2D.FromStream(dev, fileStream);
            }
        }
Beispiel #2
0
        public Form1()
        {
            InitializeComponent();
            plot_obj = new List<Vector2>();
            StartPosition = FormStartPosition.CenterScreen;

            follower = new Utilities.FollowWindow.FW(this.Handle, Globals.winHandle, false);
            follower.Start();

            Utilities.WinControl.RECT rect;
            Utilities.WinControl.WC.GetWindowRect(Globals.winHandle, out rect);
            this.width = rect.Width;
            this.height = rect.Height;

            Size = new System.Drawing.Size(this.width, this.height);
            FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;  // no borders

            TopMost = true;        // make the form allways on top
            Visible = true;        // Important! if this isn't set, then the form is not shown at all

            // Set the form click-through
            int initialStyle = GetWindowLong(this.Handle, -20);
            SetWindowLong(this.Handle, -20, initialStyle | 0x80000 | 0x20);

            // Create device presentation parameters
            PresentationParameters p = new PresentationParameters();
            p.IsFullScreen = false;
            p.DeviceWindowHandle = this.Handle;
            p.BackBufferFormat = SurfaceFormat.Vector4;
            p.PresentationInterval = PresentInterval.One;

            // Create XNA graphics device
            dev = new GraphicsDevice(GraphicsAdapter.DefaultAdapter, GraphicsProfile.Reach, p);
            // Init basic effect
            effect = new BasicEffect(dev);

            // Extend aero glass style on form init
            OnResize(null);

            minimapCenter = CalcMinimapCenter();

            using (FileStream fileStream = new FileStream(@"..\..\icons\red_icon.png", FileMode.Open))
            {
                fileTexture = Texture2D.FromStream(dev, fileStream);
            }
        }
Beispiel #3
0
        private void Form1_Load(object sender, EventArgs e)
        {
            // Following thread to stalk a window or make a window stalk you
            follower = new Utilities.FollowWindow.FW(this.Handle, Globals.winHandle, false);
            follower.Start();

            // set the window to the same size as D3
            Utilities.WinControl.RECT rect;
            Utilities.WinControl.WC.GetWindowRect(Globals.winHandle, out rect);
            this.Width  = rect.Width;
            this.Height = rect.Height;

            // all mouseclicks on the window fall through to the window(s) behind
            Utilities.WinControl.WC.SetWindowLayeredMode(Globals.winHandle);

            // set this window's style to d3's window's style for perfect match up of client space.
            //Utilities.WinControl.WC.SetWindowLong(this.Handle, 0, Utilities.WinControl.WC.GetWindowLong(Globals.winHandle, 0));

            Utilities.WinControl.WC.winSetTopMost(this.Handle);
        }
Beispiel #4
0
        private void Form1_Load(object sender, EventArgs e)
        {
            // Following thread to stalk a window or make a window stalk you
            follower = new Utilities.FollowWindow.FW(this.Handle, Globals.winHandle, false);
            follower.Start();

            // set the window to the same size as D3
            Utilities.WinControl.RECT rect;
            Utilities.WinControl.WC.GetWindowRect(Globals.winHandle, out rect);
            this.Width = rect.Width;
            this.Height = rect.Height;

            // all mouseclicks on the window fall through to the window(s) behind
            Utilities.WinControl.WC.SetWindowLayeredMode(Globals.winHandle);

            // set this window's style to d3's window's style for perfect match up of client space.
            //Utilities.WinControl.WC.SetWindowLong(this.Handle, 0, Utilities.WinControl.WC.GetWindowLong(Globals.winHandle, 0));

            Utilities.WinControl.WC.winSetTopMost(this.Handle);
        }