/// <summary>
 /// Returns a hash code for this instance.
 /// </summary>
 /// <returns>
 /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.
 /// </returns>
 public override int GetHashCode()
 {
     return(Settings.TimeToLive.GetHashCode() ^ UtcCreated.ToString("u", CultureInfo.InvariantCulture).GetHashCode() ^ Token.GetHashCode() ^ Settings.Reference.GetHashCode());
 }
Beispiel #2
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 public override string ToString()
 {
     return(UtcCreated.ToLongTimeString() + "\t" + Value.ToString() + "\t" + TradePrice?.ToString());
 }
        /// <summary>
        /// Returns a <see cref="string"/> that represents this instance in the following format: ttl;created;token;.
        /// </summary>
        /// <returns>
        /// A <see cref="string"/> that represents this instance in the following format: ttl;created;token;.
        /// </returns>
        public override string ToString()
        {
            bool enableBackwardCompatibility = string.IsNullOrEmpty(Settings.Reference);

            return(string.Format(CultureInfo.InvariantCulture, enableBackwardCompatibility ? "\"{0}\";\"{1}\";\"{2}\";" : "\"{0}\";\"{1}\";\"{2}\";\"{3}\";", Settings.TimeToLive.Ticks, UtcCreated.ToString("u", CultureInfo.InvariantCulture), Token, Settings.Reference));
        }