/// <summary> /// 更改员工奖惩方案信息 /// </summary> /// <param name="New_RAP">新的员工奖惩方案实体</param> /// <returns></returns> public bool UpdateRAP(User_RAP TempRAP) { User_RAP OldRAP = DB_RAP.Select(P => P.RAP_ID == TempRAP.RAP_ID).Single(); User_RAP NewRAP = OldRAP; NewRAP.RAP_Name = TempRAP.RAP_Name; NewRAP.RAP_Price = TempRAP.RAP_Price; return(DB_RAP.Update(OldRAP, NewRAP)); }
/// <summary> /// 删除员工奖惩方案信息 /// </summary> /// <param name="RAP">要删除的员工奖惩方案实体</param> /// <returns></returns> public bool DeleteRAP(int RAPID) { User_RAP rap = DB_RAP.Select(P => P.RAP_ID == RAPID).Single(); return(DB_RAP.Delete(rap)); }
/// <summary> /// 新增员工奖惩方案信息 /// </summary> /// <param name="RAP">要增加的员工奖惩方案实体</param> /// <returns></returns> public bool AddRAP(User_RAP RAP) { return(DB_RAP.Insert(RAP)); }