Beispiel #1
0
        /// <summary>
        /// Disconnection handler
        /// </summary>
        public void Disconnect()
        {
            if (!Authenticated)
            {
                return;
            }

            if (RoomEntity.Room != null)
            {
                RoomEntity.Room.EntityManager.LeaveRoom(this);
            }

            PlayerManager.Instance.RemovePlayer(this);

            Messenger.SendStatus();
            Subscription.CountMemberDays();

            playerData.LastOnline = DateTime.Now;
            UserDao.SaveLastOnline(playerData);

            long timeInSeconds = (long)(DateTime.Now - AuthenticationTime).TotalSeconds;

            settings.OnlineTime += timeInSeconds;
            UserSettingsDao.Update(settings);
        }
Beispiel #2
0
        /// <summary>
        /// Login handler
        /// </summary>
        /// <param name="ssoTicket">the sso ticket</param>
        /// <returns></returns>
        public bool TryLogin(string ssoTicket)
        {
            UserDao.Login(out playerData, ssoTicket);

            if (playerData == null)
            {
                return(false);
            }

            log = LogManager.GetLogger(Assembly.GetExecutingAssembly(), $"Player {playerData.Name}");
            log.Debug($"Player {playerData.Name} has logged in");

            UserSettingsDao.CreateOrUpdate(out settings, playerData.Id);
            PlayerManager.Instance.AddPlayer(this);

            playerData.PreviousLastOnline = playerData.LastOnline;
            playerData.LastOnline         = DateTime.Now;
            UserDao.Update(playerData);

            Subscription = SubscriptionDao.GetSubscription(playerData.Id);

            Messenger = new Messenger(this);
            Messenger.SendStatus();

            Authenticated = true;

            Send(new AuthenticationOKComposer());
            Send(new ActivityPointNotificationComposer());
            Send(new AvailabilityStatusComposer());
            Send(new UserRightsMessageComposer(IsSubscribed ? 2 : 0, playerData.Rank));

            return(true);
        }
Beispiel #3
0
        /// <summary>
        /// Login handler
        /// </summary>
        /// <param name="ssoTicket">the sso ticket</param>
        /// <returns></returns>
        public bool TryLogin(string ssoTicket)
        {
            UserDao.Login(out playerData, ssoTicket);

            if (playerData == null)
            {
                return(false);
            }

            log = LogManager.GetLogger(Assembly.GetExecutingAssembly(), $"Player {playerData.Name}");
            log.Debug($"Player {playerData.Name} has logged in");

            UserSettingsDao.CreateOrUpdate(out settings, playerData.Id);

            playerData.PreviousLastOnline = playerData.LastOnline;
            playerData.LastOnline         = DateTime.Now;

            UserDao.SaveLastOnline(playerData);
            PlayerManager.Instance.AddPlayer(this);

            Subscription = new Subscription(this);
            Subscription.Load();
            Subscription.CountMemberDays();

            Currency = new CurrencyManager(this);
            Currency.Load();

            Inventory = new Inventory(this);
            Inventory.Load();

            Messenger = new Messenger(this);
            Messenger.SendStatus();

            EffectManager = new EffectManager(this);
            EffectManager.Load();

            Authenticated      = true;
            AuthenticationTime = DateTime.Now;


            Send(new AuthenticationOKComposer());
            Send(new AvailabilityStatusComposer());
            Send(new UserRightsMessageComposer(IsSubscribed ? 2 : 0, UserGroup.HasPermission("room.addstaffpicks") ? 7 : playerData.Rank));

            return(true);
        }