Beispiel #1
0
        private Product InputBrandNewProduct()
        {
            string newName = UserRequestUtility.QueryProductName();

            // TODO: Allow prices to be decimal numbers with two decimal points. More validation.
            Console.WriteLine("Enter a valid whole number price. We don't do that round-up 59.99 garbage here.");
            double newPrice = UserRequestUtility.QueryQuantity();

            ProductType newType = ProductType.Water;

            List <string> possibleTypes = new List <string>();

            foreach (string type in Enum.GetNames(typeof(ProductType)))
            {
                possibleTypes.Add(type);
            }
            UserResponseUtility.DisplayPossibleChoicesToUser("What type of suffering is this suffering?", possibleTypes);
            int selectedType = UserRequestUtility.ProcessUserInputAgainstPossibleChoices(possibleTypes);

            foreach (int type in Enum.GetValues(typeof(ProductType)))
            {
                if (selectedType == type)
                {
                    string newTypeAsString = Enum.GetNames(typeof(ProductType))[type];
                    newType = Enum.Parse <ProductType>(newTypeAsString);
                }
            }

            string newDescription = UserRequestUtility.QueryDescription();

            return(new Product(newName, newPrice, newType, newDescription));
        }
        public override void ExecuteUserChoice()
        {
            int selectedQuantityDelta = selectedLineItem.ProductQuantity;

            switch (selectedChoice)
            {
            case 1:
                Console.WriteLine($"How much {selectedLineItem.Product.Name} would you like to add to stock?");
                selectedQuantityDelta             = UserRequestUtility.QueryQuantity();
                selectedLineItem.ProductQuantity += selectedQuantityDelta;
                break;

            case 2:
                Console.WriteLine($"How much {selectedLineItem.Product.Name} would you like to remove from stock?");
                selectedQuantityDelta = UserRequestUtility.QueryQuantity();
                while (selectedQuantityDelta > selectedLineItem.ProductQuantity)
                {
                    Console.WriteLine("You probably shouldn't remove more stock than we have. Might create a black hole. \n Try again.");
                    selectedQuantityDelta = UserRequestUtility.QueryQuantity();
                }
                selectedLineItem.ProductQuantity -= selectedQuantityDelta;
                // This code is now unnecessary and is handled by LocationService.
                //if (selectedLineItem.ProductQuantity <= 0)
                //{
                //    LocationService.RemoveInventoryLineItemInRepo(selectedLineItem);
                //}

                break;

            case 3:
                // No need to queue another menu because the preceding menu will run again.
                Console.WriteLine("Going back...");
                return;
            }
        }