private void Client_OnMessageReceived(Object sender, OnMessageReceivedArgs e)
 {
     if (UserCommandValidator.TryValidateCommand(e.ChatMessage, out var userCommandName, out var args))
     {
         if (UserCommands.TryGetValue(userCommandName, out var userCommand) &&
             userCommand.IsEnabled)
         {
             userCommand.Invoke(this, args);
         }
     }
 }
Beispiel #2
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 protected UsingUserCommand()
 {
     Sut = new();
 }