public async void Login() { userChoose = new UserChoose(); // Application.Current.MainWindow.Close(); userChoose.Show(); }
private void UserDecided(UserChoose choose) { userChoose = choose; if (userChoseFunction != null) { userChoseFunction.Invoke(game, choose); } this.Close(); }
public AddOrChooseUserDialog() { InitializeComponent(); Users.Clear(); foreach (var item in Helper.InstaApiList) { if (item.GetLoggedUser().UserName.ToLower() != Helper.InstaApi.GetLoggedUser().UserName.ToLower()) { var user = new UserChoose { InstaApi = item, Username = item.GetLoggedUser().UserName, ProfilePicture = item.GetLoggedUser().LoggedInUser.ProfilePicture }; Users.Add(user); } } UserImage.Fill = Helper.InstaApi.GetLoggedUser().LoggedInUser.ProfilePicture.GetImageBrush(); txtUsername.Text = Helper.InstaApi.GetLoggedUser().UserName.ToLower(); LVUsers.ItemsSource = Users; }