Beispiel #1
0
        public void UseItem(RealmTime time, UseItemPacket pkt)
        {
            IContainer container = Owner.GetEntity(pkt.Slot.ObjectId) as IContainer;
            var        item      = container.Inventory[pkt.Slot.SlotId];

            Activate(time, item, pkt.Position);
            if (item.Consumable)
            {
                if (item.SuccessorId != null)
                {
                    if (item.SuccessorId != item.ObjectId)
                    {
                        container.Inventory[pkt.Slot.SlotId] = XmlDatas.ItemDescs[XmlDatas.IdToType[item.SuccessorId]];
                        Owner.GetEntity(pkt.Slot.ObjectId).UpdateCount++;
                        UpdateCount++;
                    }
                }
                else
                {
                    container.Inventory[pkt.Slot.SlotId] = null;
                    Owner.GetEntity(pkt.Slot.ObjectId).UpdateCount++;
                    UpdateCount++;
                }
            }
            if (container.SlotTypes[pkt.Slot.SlotId] != -1)
            {
                fames.UseAbility();
            }
        }
Beispiel #2
0
    // Token: 0x0600049C RID: 1180 RVA: 0x000193D0 File Offset: 0x000175D0
    private void UseAltWeapon(ItemStructure item, int time, Location position = null, byte useType = 1)
    {
        if (position == null)
        {
            position = this.client.Player.ClientPosition;
        }
        int num = (int)item._tYSs4Ly8XTHvXe9jwJ9dhQMMttd;

        num = ((num == 0) ? 500 : (num * 1000));
        this._nextAltAttack = time + num;
        this._lastUseItem   = time;
        UseItemPacket useItemPacket = (UseItemPacket)Packet.Create(PacketType.USEITEM);

        useItemPacket.SlotObject = new SlotObject
        {
            objectId   = this.client.Player.ObjectId,
            SlotId     = 1,
            ObjectType = this.client.Player.Inventory[1]
        };
        useItemPacket.Time       = time;
        useItemPacket.UseType    = useType;
        useItemPacket.ItemUsePos = position;
        this.client.SendToServer(useItemPacket);
        if (Settings.Default.AutoAbilityNotifications)
        {
            this.client.SendToClient("AutoAbility activated!");
        }
    }
Beispiel #3
0
        public async Task Handle(WorldClient client, UseItemPacket packet)
        {
            var ok = await _invetoryManager.TryUseItem(packet.Bag, packet.Slot);

            if (!ok)
            {
                _packetFactory.SendCanNotUseItem(client, _gameSession.CharId);
            }
        }
Beispiel #4
0
 // Token: 0x06000497 RID: 1175 RVA: 0x00018DDC File Offset: 0x00016FDC
 public void UseItem(UseItemPacket useItem)
 {
     if (useItem.SlotObject.SlotId == 1 && Settings.Default.EnableAutoAbility && useItem.Time - this._lastUseItem < 500)
     {
         useItem.Send = false;
         this.client.SendToClient("AutoAbility", "Ability is on cooldown!");
         return;
     }
     this._lastUseItem = useItem.Time;
 }
        /// <summary>
        /// u_i packet
        /// </summary>
        /// <param name="useItemPacket"></param>
        public void UseItem(UseItemPacket useItemPacket)
        {
            IItemInstance inv = Session.Character.Inventory.LoadBySlotAndType <IItemInstance>(useItemPacket.Slot, useItemPacket.Type);

            if (inv?.Requests == null)
            {
                return;
            }

            inv.Requests.OnNext(new RequestData <Tuple <IItemInstance, UseItemPacket> >(Session, new Tuple <IItemInstance, UseItemPacket>(inv, useItemPacket)));
        }
Beispiel #6
0
 public static void UseAbility(this Client client, byte usetype, Location location = null)   // TO TEST
 {
     if (client.PlayerData.Slot[1] != -1)
     {
         UseItemPacket upacket = Packet.Create <UseItemPacket>(PacketType.USEITEM);
         upacket.ItemUsePos = location == null ? client.PlayerData.Pos : location;
         upacket.SlotObject = client.GetSlotAt(1);
         upacket.Time       = client.Time;
         upacket.UseType    = usetype;
         client.SendToServer(upacket);
     }
 }
Beispiel #7
0
    // Token: 0x060004C2 RID: 1218 RVA: 0x0001B668 File Offset: 0x00019868
    private void _sOwc8Hz5GYPFJ7BLvgRX72MvmaK(int time, int itemType, byte slotId, Location location)
    {
        UseItemPacket lylWoxWrca2h31SiYiDb8gyQP0o = (UseItemPacket)Packet.Create(PacketType.USEITEM);

        lylWoxWrca2h31SiYiDb8gyQP0o.SlotObject = new SlotObject
        {
            objectId   = this._W6Ov6AArxzTTDnCyBtZPqkqNaKf._7w6u8taiwfZruB2OdFEa2AmzJaA,
            ObjectType = itemType,
            SlotId     = (int)slotId
        };
        lylWoxWrca2h31SiYiDb8gyQP0o.Time       = time;
        lylWoxWrca2h31SiYiDb8gyQP0o.ItemUsePos = location;
        lylWoxWrca2h31SiYiDb8gyQP0o.UseType    = ((slotId >= 254) ? 0 : 1);
        this._W6Ov6AArxzTTDnCyBtZPqkqNaKf._7uxLEqPg6T4dttVtkm2zilX7Qji(lylWoxWrca2h31SiYiDb8gyQP0o);
    }
Beispiel #8
0
    // Token: 0x0600049A RID: 1178 RVA: 0x00018F94 File Offset: 0x00017194
    private void _sOwc8Hz5GYPFJ7BLvgRX72MvmaK(int time, int itemType, byte slotId, Location location)
    {
        UseItemPacket lylWoxWrca2h31SiYiDb8gyQP0o = (UseItemPacket)Packet.Create(PacketType.USEITEM);

        lylWoxWrca2h31SiYiDb8gyQP0o.SlotObject = new SlotObject
        {
            objectId   = this.client.PlayerId,
            ObjectType = itemType,
            SlotId     = (int)slotId
        };
        lylWoxWrca2h31SiYiDb8gyQP0o.Time       = time;
        lylWoxWrca2h31SiYiDb8gyQP0o.ItemUsePos = location;
        lylWoxWrca2h31SiYiDb8gyQP0o.UseType    = ((slotId >= 254) ? 0 : 1);
        this.client.SendToServer(lylWoxWrca2h31SiYiDb8gyQP0o);
    }
Beispiel #9
0
        private void SendUseItem(Client client)
        {
            _cooldown = AutoAbilityConfig.Default.RetryDelay;

            UseItemPacket useItem = _useItemMap[client];

            useItem.Time       = client.Time;
            useItem.ItemUsePos = client.PlayerData.Pos;
            client.SendToServer(useItem);

            if (AutoAbilityConfig.Default.ShowBuffNotifications)
            {
                client.SendToClient(PluginUtils.CreateNotification(
                                        client.ObjectId, "Auto-Buff Triggered!"));
            }
        }
        protected override void OnHandle(IPacket packet, NetState netState, ServerWorldState worldState)
        {
            UseItemPacket incomingPacket = (UseItemPacket)packet;
            //if (incomingPacket.MobileId != netState.WorldId)
            //{
            //    netState.SendError(0, string.Format("Invalid CMD: '{0},{1},{2}'.", incomingPacket.PacketId, incomingPacket.MobileId, incomingPacket.ItemId));
            //    return;
            //}

            ServerCharacter serverCharacter = (ServerCharacter)worldState.GetCharacter(netState.WorldId);
            Item            itemToUse       = worldState.GetItem(incomingPacket.ItemId);

            if (serverCharacter != null && itemToUse != null)
            {
                if (itemToUse.IsWorldItem)
                {
                    if (serverCharacter.PickupItem(itemToUse))
                    {
                        worldState.SaveItemPosition(itemToUse);
                        this.OnSuccessfulUse(serverCharacter.CurrentMapId, incomingPacket.MobileId, incomingPacket.ItemId, worldState);
                    }
                }
                else
                {
                    if (itemToUse.Category == ItemCategory.Consumable)
                    {
                        ConsumableItem consumable = (ConsumableItem)itemToUse;
                        if (consumable.Use(serverCharacter, worldState))
                        {
                            worldState.SaveItemUse(itemToUse);
                            this.OnSuccessfulUse(serverCharacter.CurrentMapId, incomingPacket.MobileId, incomingPacket.ItemId, worldState);
                        }
                    }
                    if (itemToUse.Category == ItemCategory.Armor || itemToUse.Category == ItemCategory.Weapon)
                    {
                        if (serverCharacter.Equip(itemToUse))
                        {
                            worldState.SaveCharacterItems(serverCharacter);
                            this.OnSuccessfulUse(serverCharacter.CurrentMapId, incomingPacket.MobileId, incomingPacket.ItemId, worldState);
                        }
                    }
                }
            }
        }
Beispiel #11
0
        private void SendUseItem(Client client)
        {
            UseItemPacket useItem = (UseItemPacket)UseItemPacket.Create(PacketType.USEITEM);

            useItem.Time                  = client.Time;
            useItem.ItemUsePos            = new Location();
            useItem.ItemUsePos.X          = client.PlayerData.Pos.X;
            useItem.ItemUsePos.Y          = client.PlayerData.Pos.Y;
            useItem.SlotObject            = new SlotObject();
            useItem.SlotObject.SlotId     = 1;
            useItem.SlotObject.ObjectType = (short)client.PlayerData.Slot[1];
            useItem.SlotObject.ObjectId   = client.ObjectId;
            useItem.UseType               = 1;
            client.SendToServer(useItem);

            client.SendToClient(
                PluginUtils.CreateNotification(client.ObjectId, "Auto-Buff Triggered!")
                );
        }
        protected override void OnHandle(IPacket packet, ClientWorldState worldState)
        {
            UseItemPacket   incomingPacket = (UseItemPacket)packet;
            ClientCharacter mobileToUpdate = (ClientCharacter)worldState.GetCharacter(incomingPacket.MobileId);
            Item            itemToUse      = worldState.GetItem(incomingPacket.ItemId);

            if (mobileToUpdate == null)
            {
                worldState.MissingCharacters.Add(incomingPacket.MobileId);
            }

            if (mobileToUpdate != null && itemToUse != null)
            {
                if (itemToUse.IsWorldItem)
                {
                    if (!mobileToUpdate.PickupItem(itemToUse))
                    {
                        //ToDo: Simulation missmatch, Force server Authority
                    }
                }
                else
                {
                    if (itemToUse.Category == ItemCategory.Consumable)
                    {
                        ConsumableItem itemToConsume = (ConsumableItem)itemToUse;
                        if (!itemToConsume.Use(mobileToUpdate, worldState))
                        {
                            //ToDo: Simulation missmatch, Force server Authority
                        }
                    }
                    else if (itemToUse.Category == ItemCategory.Armor || itemToUse.Category == ItemCategory.Weapon)
                    {
                        if (!mobileToUpdate.Equip(itemToUse))
                        {
                            //ToDo: Sim missmatch, force server Auth
                        }
                    }
                }
            }
        }
Beispiel #13
0
        private void OnUseItem(Client client, Packet packet)
        {
            if (Editing && !_cancel)
            {
                UseItemPacket useItem = (UseItemPacket)packet;
                useItem.Send = false;

                UpdatePacket update = (UpdatePacket)Packet.Create(PacketType.UPDATE);
                update.Drops   = new int[0];
                update.NewObjs = new Entity[0];
                update.Tiles   = new Tile[1];

                Tile paintedTile = new Tile();
                paintedTile.X    = (short)Math.Floor(useItem.ItemUsePos.X);
                paintedTile.Y    = (short)Math.Floor(useItem.ItemUsePos.Y);
                paintedTile.Type = GameData.Tiles.ByName(SelectedTile).ID;
                update.Tiles[0]  = paintedTile;

                _cancel = true;
                client.SendToClient(update);
            }
        }
Beispiel #14
0
 // Token: 0x060004E5 RID: 1253 RVA: 0x0001C678 File Offset: 0x0001A878
 public void UseItem(UseItemPacket useItem)
 {
     if (!Settings.Default.EnableFameTools)
     {
         return;
     }
     if (useItem.SlotObject.objectId != this.client.PlayerId)
     {
         return;
     }
     if (Settings.Default.FameBlockDrinking)
     {
         /*ItemStructure*/ ItemStructure itemStructure = GameData.Items.ByID((ushort)useItem.SlotObject.ObjectType);
         if (itemStructure != null)
         {
             if (itemStructure.Potion)
             {
                 useItem.Send = false;
             }
         }
     }
 }
Beispiel #15
0
    // Token: 0x06000232 RID: 562 RVA: 0x0000FDC0 File Offset: 0x0000DFC0
    private void HandlePacket(Packet packet)
    {
        UpdatePacket updatePacket = packet as UpdatePacket;

        if (updatePacket != null)
        {
            this._objectTracker.Update(updatePacket);
            this.SafeWalk.Update(updatePacket);
            this._autoNexus.Update(updatePacket);
            this._fameHelper.Update(updatePacket);
            this._accuracyFarm.Update(updatePacket);
            this._antiLag.Update(updatePacket);
            this._autoLoot.Update(updatePacket);
            this._mapHack.Update(updatePacket);
            this._o3Helper.Update(updatePacket);
            this._showLHPot.Update(updatePacket);
            return;
        }
        NewTickPacket newTickPacket = packet as NewTickPacket;

        if (newTickPacket != null)
        {
            this._objectTracker.NewTick(newTickPacket);
            this._antiDebuffs.NewTick(newTickPacket);
            this._autoNexus.NewTick(newTickPacket);
            this._antiDdos.NewTick();
            this._fameHelper.NewTick(newTickPacket);
            this._accuracyFarm.NewTick(newTickPacket);
            this._antiLag.NewTick(newTickPacket);
            this._o3Helper.NewTick(newTickPacket);
            this._autoNexus2.NewTick(newTickPacket);
            return;
        }
        MovePacket movePacket = packet as MovePacket;

        if (movePacket != null)
        {
            this.PreviousTime = movePacket._Nx46RcGIU0H1BCGWaJXjN1ieopt;
            this._objectTracker.move(movePacket);
            this._antiDebuffs.Move(movePacket);
            this._autoLoot.Move(movePacket);
            this.AntiAfk.move(movePacket);
            this._autoNexus.move(movePacket);
            this._autoNexus2.move(movePacket);
            return;
        }
        MapInfoPacket mapInfoPacket = packet as MapInfoPacket;

        if (mapInfoPacket != null)
        {
            Console.WriteLine("Client: Map is " + mapInfoPacket.Name);
            this._objectTracker.MapInfo(mapInfoPacket);
            this._autoNexus2.MapInfo(mapInfoPacket);
            this.SafeWalk.MapInfo(mapInfoPacket);
            this._autoNexus.MapInfo(mapInfoPacket);
            this._autoLoot.MapInfo(mapInfoPacket);
            this._fameHelper.MapInfo();
            _accuracyFarm.MapInfo();
            this._antiLag.MapInfo(mapInfoPacket);
            this._mapHack.MapInfo(mapInfoPacket);
            this._o3Helper.MapInfo(mapInfoPacket);
            this._showLHPot.MapInfo(mapInfoPacket);
            return;
        }
        PlayerTextPacket playerTextPacket = packet as PlayerTextPacket;

        if (playerTextPacket != null)
        {
            this._teleportTools.text(playerTextPacket);
            this._ipJoin.text(playerTextPacket);
            this._fameHelper._QrK9KtR4xguWgEYrBE9xnEwwcqd(playerTextPacket);
            this._antiLag.PlayerText(playerTextPacket);
            this._mapHack.text(playerTextPacket);
            this._autoNexus._QrK9KtR4xguWgEYrBE9xnEwwcqd(playerTextPacket);
            return;
        }
        _5Qyhf9ImNgkDzh4BmaDRKP646iH createSuccessPacket = packet as _5Qyhf9ImNgkDzh4BmaDRKP646iH;

        if (createSuccessPacket != null)
        {
            this.PlayerId = createSuccessPacket.ObjectId;
            this._objectTracker._1lYB9SyYVs1zUAIHgLGbUs7pmeb();
            this._bazaarTimer.CreateSuccess();
            this._autoNexus2._1lYB9SyYVs1zUAIHgLGbUs7pmeb();
            return;
        }
        FailurePacket failurePacket = packet as FailurePacket;

        if (failurePacket != null)
        {
            Console.WriteLine(string.Format("Client: Got failure {0}, {1} ({2})", failurePacket.ErrorId, failurePacket.ErrorMessage, failurePacket.ErrorPlace));
            return;
        }
        ReconnectPacket reconnectPacket = packet as ReconnectPacket;

        if (reconnectPacket != null)
        {
            this.Reconnect(reconnectPacket);
            return;
        }
        HelloPacket helloPacket = packet as HelloPacket;

        if (helloPacket != null)
        {
            this.Hello(helloPacket);
            return;
        }
        PlayerHitPacket playerHitPacket = packet as PlayerHitPacket;

        if (playerHitPacket != null)
        {
            this._autoNexus.PlayerHit(playerHitPacket);
            this._antiDebuffs.PlayerHit(playerHitPacket);
            return;
        }
        AoEPacket pqhqze9k9pObME2LmlIcbfEeSYS = packet as AoEPacket;

        if (pqhqze9k9pObME2LmlIcbfEeSYS != null)
        {
            this._autoNexus._M1PxW31jx87SGG4gvOYAwe86vjg(pqhqze9k9pObME2LmlIcbfEeSYS);
            this._antiDebuffs.AoE(pqhqze9k9pObME2LmlIcbfEeSYS);
            return;
        }
        AoEAckPacket x7UwVkbcYG7VnZWu4HCA8hCeQtS = packet as AoEAckPacket;

        if (x7UwVkbcYG7VnZWu4HCA8hCeQtS != null)
        {
            this._autoNexus._iKqf12lpU2ifSlxUxUegqEC5CVe(x7UwVkbcYG7VnZWu4HCA8hCeQtS);
            return;
        }
        GroundDamagePacket hllcDvAIxPBOvJZP4BFTFQUoryN = packet as GroundDamagePacket;

        if (hllcDvAIxPBOvJZP4BFTFQUoryN != null)
        {
            this._autoNexus._524YRDmz9HCOj575eu5oeD5ruJb(hllcDvAIxPBOvJZP4BFTFQUoryN);
            return;
        }
        _6lHFncsY9352Wg3pNnnFZ49g5xA 6lHFncsY9352Wg3pNnnFZ49g5xA = packet as QuestObjIdPacket;
        if (6lHFncsY9352Wg3pNnnFZ49g5xA != null)
        {
            this._teleportTools._FMTVFcTfzNRteqoB3XiUkaNps7l(6lHFncsY9352Wg3pNnnFZ49g5xA);
            return;
        }
        ShowEffectPacket showEffectPacket = packet as ShowEffectPacket;

        if (showEffectPacket != null)
        {
            this._antiLag.ShowEffect(showEffectPacket);
            this._autoNexus._1nwhQXngJ6rNjd7Ufx1bWeF0vhM(showEffectPacket);
            this._o3Helper._1nwhQXngJ6rNjd7Ufx1bWeF0vhM(showEffectPacket);
            return;
        }
        _4wU9AwmH67XtmNygsXuDz9DUXYm 4wU9AwmH67XtmNygsXuDz9DUXYm = packet as _4wU9AwmH67XtmNygsXuDz9DUXYm;
        if (4wU9AwmH67XtmNygsXuDz9DUXYm != null)
        {
            this._antiLag._Q1PiJQ99KBCJeLcZ0HOk3AUAjIP(4wU9AwmH67XtmNygsXuDz9DUXYm);
            return;
        }
        PlayerShootPacket fbqBESNaaIBpK5dNK9X5lWOOll = packet as PlayerShootPacket;

        if (fbqBESNaaIBpK5dNK9X5lWOOll != null)
        {
            this._autoNexus2.PlayerShoot(fbqBESNaaIBpK5dNK9X5lWOOll);
            return;
        }
        TextPacket cbwOjnzusZzuPkHfx7wuwePHqrf = packet as TextPacket;

        if (cbwOjnzusZzuPkHfx7wuwePHqrf != null)
        {
            this._antiSpam._IDtpCgDjmC1AQOcZCJSFNAYjlbH(cbwOjnzusZzuPkHfx7wuwePHqrf);
            this._antiLag.Text(cbwOjnzusZzuPkHfx7wuwePHqrf);
            this._o3Helper._IDtpCgDjmC1AQOcZCJSFNAYjlbH(cbwOjnzusZzuPkHfx7wuwePHqrf);
            return;
        }
        UseItemPacket lylWoxWrca2h31SiYiDb8gyQP0o = packet as UseItemPacket;

        if (lylWoxWrca2h31SiYiDb8gyQP0o != null)
        {
            this._autoNexus2.UseItem(lylWoxWrca2h31SiYiDb8gyQP0o);
            this._fameHelper.UseItem(lylWoxWrca2h31SiYiDb8gyQP0o);
            return;
        }
        EnemyShootPacket cbwrHXLbrCktla3qkqXNmNymbvH = packet as EnemyShootPacket;

        if (cbwrHXLbrCktla3qkqXNmNymbvH != null)
        {
            this._objectTracker._Qz49aY7UXgmnBNNMA6Q6IEQtadk(cbwrHXLbrCktla3qkqXNmNymbvH);
            return;
        }
        InvSwapPacket maJp2qic3r54gk5Eg1eeMowxvXh = packet as InvSwapPacket;

        if (maJp2qic3r54gk5Eg1eeMowxvXh != null)
        {
            this._autoLoot.InvSwap(maJp2qic3r54gk5Eg1eeMowxvXh);
            this._autoNexus._ZHfjECn2B9JJHnVF67eBaO57JUp(maJp2qic3r54gk5Eg1eeMowxvXh);
            return;
        }
        EscapePacket m74ADSrj0VfuNwRBO916gAw0Nu = packet as EscapePacket;

        if (m74ADSrj0VfuNwRBO916gAw0Nu != null)
        {
            this.Escape(m74ADSrj0VfuNwRBO916gAw0Nu);
            return;
        }
        InvitedToGuildPacket tJHGMoVf7DhHyQm8a6SCuL1cSWl = packet as InvitedToGuildPacket;

        if (tJHGMoVf7DhHyQm8a6SCuL1cSWl != null)
        {
            this._antiDdos.Invite(tJHGMoVf7DhHyQm8a6SCuL1cSWl);
            return;
        }
        TeleportPacket rvckmor8bw91EVaRfdwc25aHYbc = packet as TeleportPacket;

        if (rvckmor8bw91EVaRfdwc25aHYbc != null)
        {
            this._fameHelper.Teleport(rvckmor8bw91EVaRfdwc25aHYbc);
            this._accuracyFarm.Teleport(rvckmor8bw91EVaRfdwc25aHYbc);
            return;
        }
        _6UIiGxMChbVinHsvx5uqg8WrMRc 6UIiGxMChbVinHsvx5uqg8WrMRc = packet as InvResultPacket;
        if (6UIiGxMChbVinHsvx5uqg8WrMRc != null)
        {
            this._autoLoot._yOjSn1WKSXsXVziJpL1eH5gSoWg(6UIiGxMChbVinHsvx5uqg8WrMRc);
            return;
        }
        NotificationPacket zIBPB6zZVww7yGWtjJqRMmACh1q = packet as NotificationPacket;

        if (zIBPB6zZVww7yGWtjJqRMmACh1q != null)
        {
            this._autoNexus._4GSfC8bADOwIwOXLYze8EOUBQxJ(zIBPB6zZVww7yGWtjJqRMmACh1q);
            return;
        }
        AccountListPacket k4pBHmoGRyaE6dWf1FIvL0dcuzKA = packet as AccountListPacket;

        if (k4pBHmoGRyaE6dWf1FIvL0dcuzKA != null)
        {
            this._antiLag.AccountList(k4pBHmoGRyaE6dWf1FIvL0dcuzKA);
            return;
        }
        EditAccountListPacket co7ACSeK1WWaCGAPAqLaov37Wqdb = packet as EditAccountListPacket;

        if (co7ACSeK1WWaCGAPAqLaov37Wqdb != null)
        {
            this._antiLag.EditAccountList(co7ACSeK1WWaCGAPAqLaov37Wqdb);
            return;
        }
        _7k8aOfI7MhNrVnHioUXbsPAxkbm 7k8aOfI7MhNrVnHioUXbsPAxkbm = packet as EnemyHitPacket;
        if (7k8aOfI7MhNrVnHioUXbsPAxkbm != null)
        {
            this._o3Helper._9BgsXisaUbFFlj5HLRd76sERUUX(7k8aOfI7MhNrVnHioUXbsPAxkbm);
            return;
        }
        DeathPacket wOmvsGmaE1PheZ2fPjD9V16UEseb = packet as DeathPacket;

        if (wOmvsGmaE1PheZ2fPjD9V16UEseb != null)
        {
            this._autoNexus._qQsqaOxgCR9yg9ky7erATaKrgCC(wOmvsGmaE1PheZ2fPjD9V16UEseb);
            return;
        }
    }
Beispiel #16
0
        internal void UseItem(int characterId, IItem itemToUse)
        {
            UseItemPacket useItemPacket = new UseItemPacket(itemToUse.Id, characterId);

            worldServerClient.Send(useItemPacket);
        }