public void ShowUpgradePanel(Tower tower) { HideAllPanels(); GameModel gm = GetModel <GameModel>(); UpgradePanel.Show(gm, tower); }
void ShowUpgradePanel(Tower tower) { GameModel gm = GetModel <GameModel>(); HideAllPopups(); UpgradePanel.Show(gm, tower); }
private void ShowUpgradePanel(Tower tower) { HiedPopup(); UpgradePanel.Show(tower); }