void Start() { try{ IPAddress[] IPs = Dns.GetHostAddresses(APIS.socketUrl); APIS.socketUrl = IPs [0].ToString(); IPAddress[] IPs2 = Dns.GetHostAddresses(APIS.chatSocketUrl); APIS.chatSocketUrl = IPs2 [0].ToString(); }catch (Exception ex) { MyDebug.Log(ex.Message); } MicroPhoneInput.getInstance(); GlobalDataScript.getInstance(); //CustomSocket.getInstance().Connect(); //ChatSocket.getInstance (); TipsManagerScript.getInstance().parent = gameObject.transform; SoundCtrl.getInstance(); //检查更新 UpdateScript update = new UpdateScript(); StartCoroutine(update.updateCheck()); //ServiceErrorListener seriveError = new ServiceErrorListener(); Screen.sleepTimeout = SleepTimeout.NeverSleep; heartbeatThread(); //StartCoroutine(LoadGD()); //预加载场景 StartCoroutine(LoadRes()); }
void Start() { MicroPhoneInput.getInstance(); GlobalDataScript.getInstance(); //CustomSocket.getInstance().Connect(); //ChatSocket.getInstance (); TipsManagerScript.getInstance().parent = gameObject.transform; SoundCtrl.getInstance(); //检查更新 UpdateScript update = new UpdateScript(); StartCoroutine(update.updateCheck()); //ServiceErrorListener seriveError = new ServiceErrorListener(); Screen.sleepTimeout = SleepTimeout.NeverSleep; heartbeatThread(); }