public async Task <SharedLookUpResponse> UpdateComponentAsync(UpdateRoomType updateComponentAc, int instituteId) { var componentGroups = await iMSDbContext.RoomTypes.Where(x => x.InstituteId == instituteId && x.Id != updateComponentAc.Id).ToListAsync(); var isDuplicated = componentGroups.Any(x => x.Code.ToLowerInvariant() == updateComponentAc.Code.ToLowerInvariant()); if (isDuplicated) { return new SharedLookUpResponse() { HasError = true, ErrorType = SharedLookUpResponseType.Code, Message = "Duplicate Code of Room Type, please use unique code" } } ; else { var componentGroup = await iMSDbContext.RoomTypes.FirstAsync(x => x.Id == updateComponentAc.Id); componentGroup.Name = updateComponentAc.Name; componentGroup.Code = updateComponentAc.Code; componentGroup.Description = updateComponentAc.Description; iMSDbContext.RoomTypes.Update(componentGroup); await iMSDbContext.SaveChangesAsync(); return(new SharedLookUpResponse() { HasError = false, Message = "Room Type updated successfully" }); } }
public async Task <IActionResult> UpdateGroupAsync([FromBody] UpdateRoomType updateComponentGroupAc) { if (string.IsNullOrEmpty(updateComponentGroupAc.Name.Trim())) { return(Ok(new SharedLookUpResponse() { HasError = true, ErrorType = SharedLookUpResponseType.Name, Message = "Room Type name can't be null or empty" })); } else if (string.IsNullOrEmpty(updateComponentGroupAc.Code.Trim())) { return(Ok(new SharedLookUpResponse() { HasError = true, ErrorType = SharedLookUpResponseType.Name, Message = "Room Type code can't be null or empty" })); } else { var instituteId = await GetUserCurrentSelectedInstituteIdAsync(); if (await iMSDbContext.RoomTypes.AnyAsync(x => x.Id == updateComponentGroupAc.Id && x.InstituteId == instituteId)) { return(Ok(await roomTypeManagement.UpdateComponentAsync(updateComponentGroupAc, instituteId))); } else { return(Ok(new SharedLookUpResponse() { HasError = true, ErrorType = SharedLookUpResponseType.Code, Message = "Room Type not found" })); } } }
private void NotifyPlayersAboutUpdateRoom(ClientObject client, RoomObject room, UpdateRoomType type) { var response = new UpdateRoomResponse(); if (type == UpdateRoomType.UpdatePlayers) { response.Type = UpdateRoomType.UpdatePlayers; response.Player = client.Player; response.Selector = room.Selector.Player; if (room.Respondent != null) { response.Respondent = room.Respondent.Player; } } else { response.Type = UpdateRoomType.UpdateTable; room.Game.StopAnswerButtonClickTimer(); } string packetResponse = JsonConvert.SerializeObject(response); //после отправки удаляем респондента room.Respondent = null; room.SendMessageToAllClients(packetResponse); }