private async Task UpdateNotification(UpdateNotificationModel model) { using var scope = new TransactionScope(TransactionScopeAsyncFlowOption.Enabled); //find resource from db var entity = await _scheduleRepository.FindAsync(model.RecurseId, true); var jobs = await _scheduleJobRepository.GetJobIdsAsync(entity.Id); //update all fields in db _mapper.Map(model, entity); await this._scheduleRepository.SaveAsync(); //end job var removeTasks = jobs.Select(id => _scheduledJobService.EndJobAsync(id)); await Task.WhenAll(removeTasks); //TODO: Store job fire interval in DB or in some configuration file var jobDates = new List <int> { 2, 10, 15 }; var createdJobs = new List <ScheduleJob>(); //TODO: start updated job entity.ScheduleJobs = createdJobs; await this._scheduleRepository.SaveAsync(); scope.Complete(); }
private async void Start() { var aggregator = new MessageAggregator(); _relay = aggregator; IConfigStore configStore = new ConfigStore(Application.persistentDataPath); IPreviewImageStore previewStore = new PreviewImageStore(Application.persistentDataPath); _library = new Library(configStore, _previewBuilder, previewStore, _relay); var factory = new ImportFolderFactory(_library); // Misc var checker = new UpdateChecker(_relay); var appVersionModel = new AppVersionDisplayModel(_relay); _tracker = new SelectionTracker(_library); // Main View var progressModel = new ProgressModel(); var applicationModel = new ApplicationModel(_relay); var searchViewModel = new SearchModel(_library, _relay); var itemsViewModel = new ItemsModel(_library, _relay); // Main Menu var importFoldersViewModel = new ImportFoldersModel(configStore, factory, _relay); var savedSearchesViewModel = new SavedSearchesModel(configStore, _relay); var collectionsViewModel = new CollectionsModel(configStore, _library, _relay); // Detail Menu var detailMenuModel = new DetailMenuModel(_library, _relay); // Dialogs var addCollectionModel = new AddCollectionModel(_relay); var addSavedSearchViewModel = new AddSavedSearchModel(_relay); var addImportFolderViewModel = new AddImportFolderModel(_relay); var applicationSettingsModel = new ApplicationSettingsModel(configStore); var userFeedbackModel = new UserFeedbackModel(); var updateNotificationModel = new UpdateNotificationModel(configStore); var exitingModel = new ExitingModel(_library, OnShutdownComplete); var editScreenModel = new EditScreenModel(_library); BindViewModels(); BindSettings(); // Wire up misc items _disposables.Add(importFoldersViewModel); _editScreen.MainView = _mainGroup; // Also restores app settings for import etc. await applicationSettingsModel.InitializeAsync(); await _library.InitializeAsync(); InitializeViewModelsAsync(); aggregator.Subscribe( // Main View progressModel, searchViewModel, itemsViewModel, // Main Menu importFoldersViewModel, savedSearchesViewModel, collectionsViewModel, // DetailMenu detailMenuModel, // Misc appVersionModel, _tracker, // Dialogs addCollectionModel, addSavedSearchViewModel, addImportFolderViewModel, applicationSettingsModel, userFeedbackModel, updateNotificationModel, exitingModel, editScreenModel); void BindViewModels() { // Main View _progressView.BindTo(progressModel); _applicationView.BindTo(applicationModel); _searchView.BindTo(searchViewModel); _libraryView.BindTo(itemsViewModel); // Main Menu _importFoldersView.BindTo(importFoldersViewModel); _savedSearchesView.BindTo(savedSearchesViewModel); _collectionsView.BindTo(collectionsViewModel); // Detail Menu _detailMenu.BindTo(detailMenuModel); // Misc _versionButton.BindTo(appVersionModel); // Dialogs _addCollectionDialog.BindTo(addCollectionModel); _addImportFolderDialog.BindTo(addImportFolderViewModel); _addSavedSearchDialog.BindTo(addSavedSearchViewModel); _applicationSettingsDialog.BindTo(applicationSettingsModel); _userFeedbackDialog.BindTo(userFeedbackModel); _updateNotificationDialog.BindTo(updateNotificationModel); _exitingDialog.BindTo(exitingModel); _editScreen.BindTo(editScreenModel); } void BindSettings() { var rt = applicationSettingsModel.RuntimeSettings; rt.ImportParallelism.ValueChanged += factor => _library.Parallelism = factor; rt.LogLevel.ValueChanged += logLevel => UnityLogger.LogLevel = logLevel; rt.UiScalePercent.ValueChanged += factor => { foreach (var canvas in FindObjectsOfTypeAll <CanvasScaler>()) { canvas.scaleFactor = applicationSettingsModel.UiScalePercent / 125f; } }; rt.ScrollSensitivity.ValueChanged += sensitivity => { foreach (var area in FindObjectsOfType <ScrollRect>()) { area.scrollSensitivity = sensitivity; } }; rt.PreviewResolution.ValueChanged += res => _previewBuilder.PreviewResolution.Value = Mathf.RoundToInt(Mathf.Pow(2f, res)); rt.PreviewJpegQuality.ValueChanged += quality => _previewBuilder.Quality = quality; } async void InitializeViewModelsAsync() { await savedSearchesViewModel.InitializeAsync(); await importFoldersViewModel.InitializeAsync(); await collectionsViewModel.InitializeAsync(); await updateNotificationModel.InitializeAsync(); // run update checks await checker.CheckForUpdatesAsync(); } }