public GameUtils(DalamudPluginInterface pluginInterface) { var scanner = pluginInterface.TargetModuleScanner; var loadPlayerResourcesAddress = scanner.ScanText( "E8 ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? BA ?? ?? ?? ?? 41 B8 ?? ?? ?? ?? 48 8B 48 30 48 8B 01 FF 50 10 48 85 C0 74 0A "); var unloadPlayerResourcesAddress = scanner.ScanText("41 55 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 4C 8B E9 48 83 C1 08"); _playerResourceManagerAddress = scanner.GetStaticAddressFromSig("0F 44 FE 48 8B 0D ?? ?? ?? ?? 48 85 C9 74 05"); LoadPlayerResources = Marshal.GetDelegateForFunctionPointer <LoadPlayerResourcesPrototype>(loadPlayerResourcesAddress); UnloadPlayerResources = Marshal.GetDelegateForFunctionPointer <UnloadPlayerResourcesPrototype>(unloadPlayerResourcesAddress); }
public unsafe void Init() { var scanner = Plugin.PluginInterface.TargetModuleScanner; var readFileAddress = scanner.ScanText("E8 ?? ?? ?? ?? 84 C0 0F 84 ?? 00 00 00 4C 8B C3 BA 05"); var readSqpackAddress = scanner.ScanText("E8 ?? ?? ?? ?? EB 05 E8 ?? ?? ?? ?? 84 C0 0F 84 ?? 00 00 00 4C 8B C3"); var getResourceSyncAddress = scanner.ScanText("E8 ?? ?? 00 00 48 8D 4F ?? 48 89 87 ?? ?? 00 00"); var getResourceAsyncAddress = scanner.ScanText("E8 ?? ?? ?? 00 48 8B D8 EB ?? F0 FF 83 ?? ?? 00 00"); ReadSqpackHook = new Hook <ReadSqpackPrototype>(readSqpackAddress, new ReadSqpackPrototype(ReadSqpackHandler)); GetResourceSyncHook = new Hook <GetResourceSyncPrototype>(getResourceSyncAddress, new GetResourceSyncPrototype(GetResourceSyncHandler)); GetResourceAsyncHook = new Hook <GetResourceAsyncPrototype>(getResourceAsyncAddress, new GetResourceAsyncPrototype(GetResourceAsyncHandler)); ReadFile = Marshal.GetDelegateForFunctionPointer <ReadFilePrototype>(readFileAddress); ///// var loadPlayerResourcesAddress = scanner.ScanText( "E8 ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? BA ?? ?? ?? ?? 41 B8 ?? ?? ?? ?? 48 8B 48 30 48 8B 01 FF 50 10 48 85 C0 74 0A "); var unloadPlayerResourcesAddress = scanner.ScanText("41 55 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 4C 8B E9 48 83 C1 08"); _playerResourceManagerAddress = scanner.GetStaticAddressFromSig("0F 44 FE 48 8B 0D ?? ?? ?? ?? 48 85 C9 74 05"); LoadPlayerResources = Marshal.GetDelegateForFunctionPointer <LoadPlayerResourcesPrototype>(loadPlayerResourcesAddress); UnloadPlayerResources = Marshal.GetDelegateForFunctionPointer <UnloadPlayerResourcesPrototype>(unloadPlayerResourcesAddress); ReadFile = Marshal.GetDelegateForFunctionPointer <ReadFilePrototype>(readFileAddress); }