private void InitializeUniversesList()
 {
     AddUniverse(UniverseFactory.StartSolarSystem());
     AddUniverse(UniverseFactory.StartJupiterSystem());
     AddUniverse(UniverseFactory.StartSquareSystem());
     AddUniverse(UniverseFactory.StartRandomSystem(100));
     AddUniverse(UniverseFactory.StartCircleSystem(20));
     AddUniverse(UniverseFactory.StartMultiCircleSystem(5e11, 2, 20));
     AddUniverse(UniverseFactory.StartGalaxySystem(100));
 }