Beispiel #1
0
 private void OnDisable()
 {
     if (_bgTra != null)
     {
         UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _bgTra);
     }
 }
Beispiel #2
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 private void OnDisable()
 {
     if (_thisBgRect != null)
     {
         UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _thisBgRect);
     }
     _isPlayAnimation = true;
 }
Beispiel #3
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 private void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     UniversalTool.ReadyUIAnimTwo(transform.Find("Box").GetComponent <CanvasGroup>(), transform.Find("Box"));
 }
Beispiel #4
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    private void Awake()
    {
        if (!_isInitial)
        {
            Initial();
        }
        if (_thisBgRect != null)
        {
            UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _thisBgRect);
        }

        _isPlayAnimation = true;
    }
Beispiel #5
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    private void Awake()
    {
        if (_Instance == null)
        {
            _Instance = this;
        }

        if (!_isInitial)
        {
            Initial();
        }
        if (_bgTra != null)
        {
            UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _bgTra);
        }
    }
Beispiel #6
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 private void OnEnable()
 {
     UniversalTool.ReadyUIAnimTwo(_dealCG, _dealBG);
     UniversalTool.StartUIAnimTwo(_dealCG, _dealBG);
 }
Beispiel #7
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 //还原出现动画
 private void OnDisable()
 {
     UniversalTool.ReadyUIAnimTwo(canvasGroup, craneMachine);
 }
Beispiel #8
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 //准备出现动画
 private void Awake()
 {
     canvasGroup  = transform.Find("BG").GetComponent <CanvasGroup>();
     craneMachine = transform.Find("BG");
     UniversalTool.ReadyUIAnimTwo(canvasGroup, craneMachine);
 }
Beispiel #9
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 private void OnDisable()
 {
     UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _containerTF);
 }
Beispiel #10
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 private void Awake()
 {
     Initial();
     UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _containerTF);
 }
Beispiel #11
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 private void OnDisable()
 {
     UniversalTool.ReadyUIAnimTwo(transform.Find("Box").GetComponent <CanvasGroup>(), transform.Find("Box"));
 }
Beispiel #12
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 void Awake()
 {
     Init();
     UniversalTool.ReadyUIAnimTwo(_canvasGroup, _tra);
 }