private void OnDisable() { if (_bgTra != null) { UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _bgTra); } }
private void OnDisable() { if (_thisBgRect != null) { UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _thisBgRect); } _isPlayAnimation = true; }
private void Awake() { if (Instance == null) { Instance = this; } UniversalTool.ReadyUIAnimTwo(transform.Find("Box").GetComponent <CanvasGroup>(), transform.Find("Box")); }
private void Awake() { if (!_isInitial) { Initial(); } if (_thisBgRect != null) { UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _thisBgRect); } _isPlayAnimation = true; }
private void Awake() { if (_Instance == null) { _Instance = this; } if (!_isInitial) { Initial(); } if (_bgTra != null) { UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _bgTra); } }
private void OnEnable() { UniversalTool.ReadyUIAnimTwo(_dealCG, _dealBG); UniversalTool.StartUIAnimTwo(_dealCG, _dealBG); }
//还原出现动画 private void OnDisable() { UniversalTool.ReadyUIAnimTwo(canvasGroup, craneMachine); }
//准备出现动画 private void Awake() { canvasGroup = transform.Find("BG").GetComponent <CanvasGroup>(); craneMachine = transform.Find("BG"); UniversalTool.ReadyUIAnimTwo(canvasGroup, craneMachine); }
private void OnDisable() { UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _containerTF); }
private void Awake() { Initial(); UniversalTool.ReadyUIAnimTwo(GetComponent <CanvasGroup>(), _containerTF); }
private void OnDisable() { UniversalTool.ReadyUIAnimTwo(transform.Find("Box").GetComponent <CanvasGroup>(), transform.Find("Box")); }
void Awake() { Init(); UniversalTool.ReadyUIAnimTwo(_canvasGroup, _tra); }