Beispiel #1
0
    public static void StopListeningGo(string eventName, UnityAction <GameObject> listener)
    {
        if (eventManager == null)
        {
            return;
        }
        UnityEventGo thisEvent = null;

        if (instance.eventDictionaryGo.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.RemoveListener(listener);
        }
    }