Beispiel #1
0
        static int _m_GetClosestReflectionProbes(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1);



                {
                    System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo> _result = (System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo>));

                    gen_to_be_invoked.GetClosestReflectionProbes(_result);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_GetPropertyBlock(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Renderer __cl_gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.MaterialPropertyBlock dest = (UnityEngine.MaterialPropertyBlock)translator.GetObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock));

                    __cl_gen_to_be_invoked.GetPropertyBlock(dest);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_GetSharedMaterials(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1);



                {
                    System.Collections.Generic.List <UnityEngine.Material> _m = (System.Collections.Generic.List <UnityEngine.Material>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.Material>));

                    gen_to_be_invoked.GetSharedMaterials(_m);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Beispiel #4
0
        static int _m_GetInterpolatedProbe_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                {
                    UnityEngine.Vector3  _position; translator.Get(L, 1, out _position);
                    UnityEngine.Renderer _renderer = (UnityEngine.Renderer)translator.GetObject(L, 2, typeof(UnityEngine.Renderer));
                    UnityEngine.Rendering.SphericalHarmonicsL2 _probe;

                    UnityEngine.LightProbes.GetInterpolatedProbe(_position, _renderer, out _probe);
                    translator.Push(L, _probe);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Beispiel #5
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="renderer">A renderer to arrange textures to</param>
 public TextureArranger(UnityEngine.Renderer renderer)
 {
     _renderer = renderer;
 }
Beispiel #6
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="renderer">A renderer to arrange textures to</param>
 public TextureArranger(UnityEngine.Renderer renderer)
 {
     _renderer = renderer;
 }
        static StackObject *GetInterpolatedProbe_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Rendering.SphericalHarmonicsL2 probe = (UnityEngine.Rendering.SphericalHarmonicsL2) typeof(UnityEngine.Rendering.SphericalHarmonicsL2).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Renderer renderer = (UnityEngine.Renderer) typeof(UnityEngine.Renderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.Vector3 position = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            UnityEngine.LightProbes.GetInterpolatedProbe(position, renderer, out probe);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.StackObjectReference:
            {
                var ___dst = *(StackObject **)&ptr_of_this_method->Value;
                __mStack[___dst->Value] = probe;
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = probe;
                }
                else
                {
                    var t = __domain.GetType(___obj.GetType()) as CLRType;
                    t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, probe);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var t = __domain.GetType(ptr_of_this_method->Value);
                if (t is ILType)
                {
                    ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = probe;
                }
                else
                {
                    ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, probe);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Rendering.SphericalHarmonicsL2[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = probe;
            }
            break;
            }

            return(__ret);
        }
Beispiel #8
0
 void Start()
 {
     _propBlock = new UnityEngine.MaterialPropertyBlock();
     _renderer  = GetComponent <UnityEngine.Renderer>();
 }
Beispiel #9
0
        static StackObject *GetInterpolatedProbe_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Rendering.SphericalHarmonicsL2 @probe = (UnityEngine.Rendering.SphericalHarmonicsL2) typeof(UnityEngine.Rendering.SphericalHarmonicsL2).CheckCLRTypes(__intp.RetriveObject(ptr_of_this_method, __mStack));

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Renderer @renderer = (UnityEngine.Renderer) typeof(UnityEngine.Renderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.Vector3 @position = (UnityEngine.Vector3) typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));


            UnityEngine.LightProbes.GetInterpolatedProbe(@position, @renderer, out @probe);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.StackObjectReference:
            {
                var    ___dst = *(StackObject **)&ptr_of_this_method->Value;
                object ___obj = @probe;
                if (___dst->ObjectType >= ObjectTypes.Object)
                {
                    if (___obj is CrossBindingAdaptorType)
                    {
                        ___obj = ((CrossBindingAdaptorType)___obj).ILInstance;
                    }
                    __mStack[___dst->Value] = ___obj;
                }
                else
                {
                    ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain);
                }
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = @probe;
                }
                else
                {
                    var ___type = __domain.GetType(___obj.GetType()) as CLRType;
                    ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, @probe);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var ___type = __domain.GetType(ptr_of_this_method->Value);
                if (___type is ILType)
                {
                    ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = @probe;
                }
                else
                {
                    ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, @probe);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Rendering.SphericalHarmonicsL2[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = @probe;
            }
            break;
            }

            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            __intp.FreeStackValueType(ptr_of_this_method);
            __intp.Free(ptr_of_this_method);
            return(__ret);
        }