Beispiel #1
0
        public void PushUnityEngineRenderMode(RealStatePtr L, UnityEngine.RenderMode val)
        {
            if (UnityEngineRenderMode_TypeID == -1)
            {
                bool is_first;
                UnityEngineRenderMode_TypeID = getTypeId(L, typeof(UnityEngine.RenderMode), out is_first);

                if (UnityEngineRenderMode_EnumRef == -1)
                {
                    Utils.LoadCSTable(L, typeof(UnityEngine.RenderMode));
                    UnityEngineRenderMode_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX);
                }
            }

            if (LuaAPI.xlua_tryget_cachedud(L, (int)val, UnityEngineRenderMode_EnumRef) == 1)
            {
                return;
            }

            IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, UnityEngineRenderMode_TypeID);

            if (!CopyByValue.Pack(buff, 0, (int)val))
            {
                throw new Exception("pack fail fail for UnityEngine.RenderMode ,value=" + val);
            }

            LuaAPI.lua_getref(L, UnityEngineRenderMode_EnumRef);
            LuaAPI.lua_pushvalue(L, -2);
            LuaAPI.xlua_rawseti(L, -2, (int)val);
            LuaAPI.lua_pop(L, 1);
        }
Beispiel #2
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        static object PerformMemberwiseClone(ref object o)
        {
            var ins = new UnityEngine.RenderMode();

            ins = (UnityEngine.RenderMode)o;
            return(ins);
        }
Beispiel #3
0
    static int IntToEnum(IntPtr L)
    {
        int arg0 = (int)LuaDLL.lua_tonumber(L, 1);

        UnityEngine.RenderMode o = (UnityEngine.RenderMode)arg0;
        ToLua.Push(L, o);
        return(1);
    }
Beispiel #4
0
    static int QPYX_set_renderMode_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.Canvas QPYX_obj_YXQP = (UnityEngine.Canvas)QPYX_o_YXQP;
            UnityEngine.RenderMode QPYX_arg0_YXQP = (UnityEngine.RenderMode)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.RenderMode));
            QPYX_obj_YXQP.renderMode = QPYX_arg0_YXQP;
            return(0);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index renderMode on a nil value"));
        }
    }
Beispiel #5
0
    static int QPYX_get_renderMode_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.Canvas QPYX_obj_YXQP = (UnityEngine.Canvas)QPYX_o_YXQP;
            UnityEngine.RenderMode QPYX_ret_YXQP = QPYX_obj_YXQP.renderMode;
            ToLua.Push(L_YXQP, QPYX_ret_YXQP);
            return(1);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index renderMode on a nil value"));
        }
    }
Beispiel #6
0
        static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.RenderMode instance_of_this_method)
        {
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.Object:
            {
                __mStack[ptr_of_this_method->Value] = instance_of_this_method;
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    var t = __domain.GetType(___obj.GetType()) as CLRType;
                    t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var t = __domain.GetType(ptr_of_this_method->Value);
                if (t is ILType)
                {
                    ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.RenderMode[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method;
            }
            break;
            }
        }
    static int set_renderMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Canvas     obj  = (UnityEngine.Canvas)o;
            UnityEngine.RenderMode arg0 = (UnityEngine.RenderMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.RenderMode));
            obj.renderMode = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index renderMode on a nil value"));
        }
    }
    static int get_renderMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Canvas     obj = (UnityEngine.Canvas)o;
            UnityEngine.RenderMode ret = obj.renderMode;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index renderMode on a nil value"));
        }
    }
Beispiel #9
0
    static int set_renderMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.Container     obj  = (FairyGUI.Container)o;
            UnityEngine.RenderMode arg0 = (UnityEngine.RenderMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.RenderMode));
            obj.renderMode = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index renderMode on a nil value" : e.Message));
        }
    }
Beispiel #10
0
    static int get_renderMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.Container     obj = (FairyGUI.Container)o;
            UnityEngine.RenderMode ret = obj.renderMode;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index renderMode on a nil value" : e.Message));
        }
    }
        static StackObject *set_renderMode_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.RenderMode @value = (UnityEngine.RenderMode) typeof(UnityEngine.RenderMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Canvas instance_of_this_method = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.renderMode = value;

            return(__ret);
        }
Beispiel #12
0
        public void UpdateUnityEngineRenderMode(RealStatePtr L, int index, UnityEngine.RenderMode val)
        {
            if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA)
            {
                if (LuaAPI.xlua_gettypeid(L, index) != UnityEngineRenderMode_TypeID)
                {
                    throw new Exception("invalid userdata for UnityEngine.RenderMode");
                }

                IntPtr buff = LuaAPI.lua_touserdata(L, index);
                if (!CopyByValue.Pack(buff, 0, (int)val))
                {
                    throw new Exception("pack fail for UnityEngine.RenderMode ,value=" + val);
                }
            }

            else
            {
                throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index));
            }
        }
Beispiel #13
0
        public void Get(RealStatePtr L, int index, out UnityEngine.RenderMode val)
        {
            LuaTypes type = LuaAPI.lua_type(L, index);

            if (type == LuaTypes.LUA_TUSERDATA)
            {
                if (LuaAPI.xlua_gettypeid(L, index) != UnityEngineRenderMode_TypeID)
                {
                    throw new Exception("invalid userdata for UnityEngine.RenderMode");
                }

                IntPtr buff = LuaAPI.lua_touserdata(L, index);
                int    e;
                if (!CopyByValue.UnPack(buff, 0, out e))
                {
                    throw new Exception("unpack fail for UnityEngine.RenderMode");
                }
                val = (UnityEngine.RenderMode)e;
            }
            else
            {
                val = (UnityEngine.RenderMode)objectCasters.GetCaster(typeof(UnityEngine.RenderMode))(L, index, null);
            }
        }
 static void Push(IntPtr L, UnityEngine.RenderMode arg)
 {
     ToLua.Push(L, arg);
 }