static StackObject *LogFormat_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Object[] @args = (System.Object[]) typeof(System.Object[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @format = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Object @context = (UnityEngine.Object) typeof(UnityEngine.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.LogType @logType = (UnityEngine.LogType) typeof(UnityEngine.LogType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.ILogHandler instance_of_this_method = (UnityEngine.ILogHandler) typeof(UnityEngine.ILogHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.LogFormat(@logType, @context, @format, @args); return(__ret); }
static int _m_LogFormat(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ILogHandler __cl_gen_to_be_invoked = (UnityEngine.ILogHandler)translator.FastGetCSObj(L, 1); try { { UnityEngine.LogType logType; translator.Get(L, 2, out logType); UnityEngine.Object context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); string format = LuaAPI.lua_tostring(L, 4); object[] args = translator.GetParams <object>(L, 5); __cl_gen_to_be_invoked.LogFormat(logType, context, format, args); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
internal UnityLogger(Type type, int skipStackLevels, UnityEngine.ILogHandler logHandler = null) : base(type, skipStackLevels) { this.unityLog = logHandler ?? UnityLogDecorator.INSTANCE; #if DEBUG UnityEngine.Debug.LogFormat("Instantiating Unity Logger for {0} with {1}", type, this.unityLog.GetType().Name); #endif }
static public int LogException(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.ILogHandler self = (UnityEngine.ILogHandler)checkSelf(l); System.Exception a1; checkType(l, 2, out a1); UnityEngine.Object a2; checkType(l, 3, out a2); self.LogException(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
public LogHandler(UnityEngine.ILogHandler defaultLoggerHandler) { _defaultLogHandler = defaultLoggerHandler; Settings = UnityEngine.Resources.Load <LoggerSettings>("LoggerSettings"); foreach (var type in System.Enum.GetValues(typeof(LoggerLogLevel))) { File.AppendText(LogFilePaths[(LoggerLogLevel)type]).Close(); } }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ILogHandler logHandler = (UnityEngine.ILogHandler) typeof(UnityEngine.ILogHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = new UnityEngine.Logger(logHandler); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static public int LogException(IntPtr l) { try { UnityEngine.ILogHandler self = (UnityEngine.ILogHandler)checkSelf(l); System.Exception a1; checkType(l, 2, out a1); UnityEngine.Object a2; checkType(l, 3, out a2); self.LogException(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static StackObject *set_logHandler_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ILogHandler @value = (UnityEngine.ILogHandler) typeof(UnityEngine.ILogHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.logHandler = value; return(__ret); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.ILogHandler>(L, 2)) { UnityEngine.ILogHandler _logHandler = (UnityEngine.ILogHandler)translator.GetObject(L, 2, typeof(UnityEngine.ILogHandler)); var gen_ret = new UnityEngine.Logger(_logHandler); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger constructor!")); }
static public int LogFormat(IntPtr l) { try { UnityEngine.ILogHandler self = (UnityEngine.ILogHandler)checkSelf(l); UnityEngine.LogType a1; checkEnum(l, 2, out a1); UnityEngine.Object a2; checkType(l, 3, out a2); System.String a3; checkType(l, 4, out a3); System.Object[] a4; checkParams(l, 5, out a4); self.LogFormat(a1, a2, a3, a4); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static StackObject *LogException_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Object @context = (UnityEngine.Object) typeof(UnityEngine.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Exception @exception = (System.Exception) typeof(System.Exception).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.ILogHandler instance_of_this_method = (UnityEngine.ILogHandler) typeof(UnityEngine.ILogHandler).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.LogException(@exception, @context); return(__ret); }
static public int LogFormat(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.ILogHandler self = (UnityEngine.ILogHandler)checkSelf(l); UnityEngine.LogType a1; a1 = (UnityEngine.LogType)LuaDLL.luaL_checkinteger(l, 2); UnityEngine.Object a2; checkType(l, 3, out a2); System.String a3; checkType(l, 4, out a3); System.Object[] a4; checkParams(l, 5, out a4); self.LogFormat(a1, a2, a3, a4); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int _m_LogException(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ILogHandler __cl_gen_to_be_invoked = (UnityEngine.ILogHandler)translator.FastGetCSObj(L, 1); try { { System.Exception exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception)); UnityEngine.Object context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); __cl_gen_to_be_invoked.LogException(exception, context); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public EditorLogHandler(UnityEngine.ILogHandler defaultLogHandler) { _handler = new LogHandler(defaultLogHandler); }
internal UnityUiThreadSafeLogDecorator() { this.upstream = UnityEngine.Debug.logger.logHandler; }
private UnityLogDecorator() { this.upstream = UnityEngine.Debug.logger.logHandler; UnityEngine.Debug.logger.logHandler = this; }