Beispiel #1
0
        static int _m_GetPixels(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Cubemap gen_to_be_invoked = (UnityEngine.Cubemap)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 2 && translator.Assignable <UnityEngine.CubemapFace>(L, 2))
                {
                    UnityEngine.CubemapFace _face; translator.Get(L, 2, out _face);

                    var gen_ret = gen_to_be_invoked.GetPixels(_face);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && translator.Assignable <UnityEngine.CubemapFace>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
                {
                    UnityEngine.CubemapFace _face; translator.Get(L, 2, out _face);
                    int _miplevel = LuaAPI.xlua_tointeger(L, 3);

                    var gen_ret = gen_to_be_invoked.GetPixels(_face, _miplevel);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Cubemap.GetPixels!"));
        }
Beispiel #2
0
        static StackObject *GetPixels_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.CubemapFace @face = (UnityEngine.CubemapFace) typeof(UnityEngine.CubemapFace).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Cubemap instance_of_this_method = (UnityEngine.Cubemap) typeof(UnityEngine.Cubemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.GetPixels(@face);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }