static StackObject *Stop_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AudioSource instance_of_this_method = (UnityEngine.AudioSource) typeof(UnityEngine.AudioSource).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.Stop();

            return(__ret);
        }
Beispiel #2
0
 public void Stop(float fadeoutTime = 0)
 {
     if (fadeoutTime > 0)
     {
         fadeSpeed = -1 / fadeoutTime;
         return;
     }
     else
     {
         fadeSpeed  = 0;
         fadeVolume = 0;
     }
     source.Stop();
 }