Beispiel #1
0
    static bool AudioClip_Create__String__Int32__Int32__Int32__Boolean__Boolean__PCMReaderCallback(JSVCall vc, int argc)
    {
        int len = argc;

        if (len == 7)
        {
            System.String  arg0 = (System.String)JSApi.getStringS((int)JSApi.GetType.Arg);
            System.Int32   arg1 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg);
            System.Int32   arg2 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg);
            System.Int32   arg3 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg);
            System.Boolean arg4 = (System.Boolean)JSApi.getBooleanS((int)JSApi.GetType.Arg);
            System.Boolean arg5 = (System.Boolean)JSApi.getBooleanS((int)JSApi.GetType.Arg);
            UnityEngine.AudioClip.PCMReaderCallback arg6 = JSDataExchangeMgr.GetJSArg <UnityEngine.AudioClip.PCMReaderCallback>(() =>
            {
                if (JSApi.isFunctionS((int)JSApi.GetType.Arg))
                {
                    return(AudioClip_Create_GetDelegate_member3_arg6(JSApi.getFunctionS((int)JSApi.GetType.Arg)));
                }
                else
                {
                    return((UnityEngine.AudioClip.PCMReaderCallback)JSMgr.datax.getObject((int)JSApi.GetType.Arg));
                }
            });
            JSMgr.datax.setObject((int)JSApi.SetType.Rval, UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6));
        }

        return(true);
    }
        static internal int checkDelegate(IntPtr l, int p, out UnityEngine.AudioClip.PCMReaderCallback ua)
        {
            int op = extractFunction(l, p);

            if (LuaDLL.lua_isnil(l, -1))
            {
                ua = null;
                return(op);
            }
            int r = LuaDLL.luaS_checkcallback(l, -1);

            if (r < 0)
            {
                LuaDLL.luaL_error(l, "expect function");
            }
            if (getCacheDelegate <UnityEngine.AudioClip.PCMReaderCallback>(r, out ua))
            {
                return(op);
            }
            LuaDLL.lua_pop(l, 1);
            ua = (System.Single[] a1) =>
            {
                int error = pushTry(l);
                LuaDLL.lua_getref(l, r);

                pushValue(l, a1);
                if (LuaDLL.lua_pcall(l, 1, -1, error) != 0)
                {
                    LuaDLL.lua_pop(l, 1);
                }
                LuaDLL.lua_pop(l, 1);
            };
            cacheDelegate(r, ua);
            return(op);
        }
Beispiel #3
0
        static StackObject *Create_14(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 7);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AudioClip.PCMSetPositionCallback pcmsetpositioncallback = (UnityEngine.AudioClip.PCMSetPositionCallback) typeof(UnityEngine.AudioClip.PCMSetPositionCallback).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.AudioClip.PCMReaderCallback pcmreadercallback = (UnityEngine.AudioClip.PCMReaderCallback) typeof(UnityEngine.AudioClip.PCMReaderCallback).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Boolean stream = ptr_of_this_method->Value == 1;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 4);
            System.Int32 frequency = ptr_of_this_method->Value;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 5);
            System.Int32 channels = ptr_of_this_method->Value;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 6);
            System.Int32 lengthSamples = ptr_of_this_method->Value;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 7);
            System.String name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = UnityEngine.AudioClip.Create(name, lengthSamples, channels, frequency, stream, pcmreadercallback, pcmsetpositioncallback);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
    static int Create(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.AudioClip.Register");
#endif
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 5)
            {
                string arg0             = ToLua.CheckString(L, 1);
                int    arg1             = (int)LuaDLL.luaL_checknumber(L, 2);
                int    arg2             = (int)LuaDLL.luaL_checknumber(L, 3);
                int    arg3             = (int)LuaDLL.luaL_checknumber(L, 4);
                bool   arg4             = LuaDLL.luaL_checkboolean(L, 5);
                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else if (count == 6)
            {
                string arg0 = ToLua.CheckString(L, 1);
                int    arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
                int    arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
                int    arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
                bool   arg4 = LuaDLL.luaL_checkboolean(L, 5);
                UnityEngine.AudioClip.PCMReaderCallback arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else if (count == 7)
            {
                string arg0 = ToLua.CheckString(L, 1);
                int    arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
                int    arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
                int    arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
                bool   arg4 = LuaDLL.luaL_checkboolean(L, 5);
                UnityEngine.AudioClip.PCMReaderCallback      arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
                UnityEngine.AudioClip.PCMSetPositionCallback arg6 = (UnityEngine.AudioClip.PCMSetPositionCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMSetPositionCallback>(L, 7);
                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AudioClip.Create"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #5
0
    public static Delegate UnityEngine_AudioClip_PCMReaderCallback(LuaFunction func)
    {
        if (func == null)
        {
            UnityEngine.AudioClip.PCMReaderCallback fn = delegate { };
            return(fn);
        }

        UnityEngine.AudioClip.PCMReaderCallback d = (new UnityEngine_AudioClip_PCMReaderCallback_Event(func)).Call;
        return(d);
    }
Beispiel #6
0
 static int QPYX_Create_YXQP(IntPtr L_YXQP)
 {
     try
     {
         int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
         if (QPYX_count_YXQP == 5)
         {
             string QPYX_arg0_YXQP             = ToLua.CheckString(L_YXQP, 1);
             int    QPYX_arg1_YXQP             = (int)LuaDLL.luaL_checknumber(L_YXQP, 2);
             int    QPYX_arg2_YXQP             = (int)LuaDLL.luaL_checknumber(L_YXQP, 3);
             int    QPYX_arg3_YXQP             = (int)LuaDLL.luaL_checknumber(L_YXQP, 4);
             bool   QPYX_arg4_YXQP             = LuaDLL.luaL_checkboolean(L_YXQP, 5);
             UnityEngine.AudioClip QPYX_o_YXQP = UnityEngine.AudioClip.Create(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 6)
         {
             string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1);
             int    QPYX_arg1_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 2);
             int    QPYX_arg2_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 3);
             int    QPYX_arg3_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 4);
             bool   QPYX_arg4_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 5);
             UnityEngine.AudioClip.PCMReaderCallback QPYX_arg5_YXQP = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L_YXQP, 6);
             UnityEngine.AudioClip QPYX_o_YXQP = UnityEngine.AudioClip.Create(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP, QPYX_arg5_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 7)
         {
             string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1);
             int    QPYX_arg1_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 2);
             int    QPYX_arg2_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 3);
             int    QPYX_arg3_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 4);
             bool   QPYX_arg4_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 5);
             UnityEngine.AudioClip.PCMReaderCallback      QPYX_arg5_YXQP = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L_YXQP, 6);
             UnityEngine.AudioClip.PCMSetPositionCallback QPYX_arg6_YXQP = (UnityEngine.AudioClip.PCMSetPositionCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMSetPositionCallback>(L_YXQP, 7);
             UnityEngine.AudioClip QPYX_o_YXQP = UnityEngine.AudioClip.Create(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP, QPYX_arg4_YXQP, QPYX_arg5_YXQP, QPYX_arg6_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else
         {
             return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.AudioClip.Create"));
         }
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Beispiel #7
0
    static int Create(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 6)
        {
            string    arg0 = LuaScriptMgr.GetLuaString(L, 1);
            int       arg1 = (int)LuaScriptMgr.GetNumber(L, 2);
            int       arg2 = (int)LuaScriptMgr.GetNumber(L, 3);
            int       arg3 = (int)LuaScriptMgr.GetNumber(L, 4);
            bool      arg4 = LuaScriptMgr.GetBoolean(L, 5);
            bool      arg5 = LuaScriptMgr.GetBoolean(L, 6);
            AudioClip o    = AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5);
            LuaScriptMgr.Push(L, o);
            return(1);
        }
        else if (count == 7)
        {
            string arg0 = LuaScriptMgr.GetLuaString(L, 1);
            int    arg1 = (int)LuaScriptMgr.GetNumber(L, 2);
            int    arg2 = (int)LuaScriptMgr.GetNumber(L, 3);
            int    arg3 = (int)LuaScriptMgr.GetNumber(L, 4);
            bool   arg4 = LuaScriptMgr.GetBoolean(L, 5);
            bool   arg5 = LuaScriptMgr.GetBoolean(L, 6);
            UnityEngine.AudioClip.PCMReaderCallback arg6 = LuaScriptMgr.GetNetObject <UnityEngine.AudioClip.PCMReaderCallback>(L, 7);
            AudioClip o = AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
            LuaScriptMgr.Push(L, o);
            return(1);
        }
        else if (count == 8)
        {
            string arg0 = LuaScriptMgr.GetLuaString(L, 1);
            int    arg1 = (int)LuaScriptMgr.GetNumber(L, 2);
            int    arg2 = (int)LuaScriptMgr.GetNumber(L, 3);
            int    arg3 = (int)LuaScriptMgr.GetNumber(L, 4);
            bool   arg4 = LuaScriptMgr.GetBoolean(L, 5);
            bool   arg5 = LuaScriptMgr.GetBoolean(L, 6);
            UnityEngine.AudioClip.PCMReaderCallback      arg6 = LuaScriptMgr.GetNetObject <UnityEngine.AudioClip.PCMReaderCallback>(L, 7);
            UnityEngine.AudioClip.PCMSetPositionCallback arg7 = LuaScriptMgr.GetNetObject <UnityEngine.AudioClip.PCMSetPositionCallback>(L, 8);
            AudioClip o = AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
            LuaScriptMgr.Push(L, o);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: AudioClip.Create");
        }

        return(0);
    }
Beispiel #8
0
    public static Delegate UnityEngine_AudioClip_PCMReaderCallback(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            UnityEngine.AudioClip.PCMReaderCallback fn = delegate(float[] param0) { };
            return(fn);
        }

        if (!flag)
        {
            UnityEngine.AudioClip.PCMReaderCallback d = (new UnityEngine_AudioClip_PCMReaderCallback_Event(func)).Call;
            return(d);
        }
        else
        {
            UnityEngine.AudioClip.PCMReaderCallback d = (new UnityEngine_AudioClip_PCMReaderCallback_Event(func, self)).CallWithSelf;
            return(d);
        }
    }
Beispiel #9
0
        static internal int checkDelegate(IntPtr l, int p, out UnityEngine.AudioClip.PCMReaderCallback ua)
        {
            int op = extractFunction(l, p);

            if (LuaDLL.lua_isnil(l, p))
            {
                ua = null;
                return(op);
            }
            else if (LuaDLL.lua_isuserdata(l, p) == 1)
            {
                ua = (UnityEngine.AudioClip.PCMReaderCallback)checkObj(l, p);
                return(op);
            }
            if (LuaDLL.lua_isnil(l, -1))
            {
                ua = null;
                return(op);
            }
            LuaDelegate ld;

            checkType(l, -1, out ld);
            LuaDLL.lua_pop(l, 1);
            if (ld.d != null)
            {
                ua = (UnityEngine.AudioClip.PCMReaderCallback)ld.d;
                return(op);
            }

            l  = LuaState.get(l).L;
            ua = (System.Single[] a1) =>
            {
                int error = pushTry(l);

                pushValue(l, a1);
                ld.pcall(1, error);
                LuaDLL.lua_settop(l, error - 1);
            };
            ld.d = ua;
            return(op);
        }
    static int Create1(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            string arg0 = ToLua.ToString(L, 1);
            int    arg1 = (int)LuaDLL.lua_tonumber(L, 2);
            int    arg2 = (int)LuaDLL.lua_tonumber(L, 3);
            int    arg3 = (int)LuaDLL.lua_tonumber(L, 4);
            bool   arg4 = LuaDLL.lua_toboolean(L, 5);
            UnityEngine.AudioClip.PCMReaderCallback arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.CheckDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
            var o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5);
            ToLua.PushSealed(L, o);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #11
0
    public UnityEngine.AudioClip.PCMReaderCallback UnityEngine_AudioClip_PCMReaderCallback(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            UnityEngine.AudioClip.PCMReaderCallback fn = delegate(float[] param0) { };
            return(fn);
        }

        if (!flag)
        {
            UnityEngine_AudioClip_PCMReaderCallback_Event target = new UnityEngine_AudioClip_PCMReaderCallback_Event(func);
            UnityEngine.AudioClip.PCMReaderCallback       d      = target.Call;
            target.method = d.Method;
            return(d);
        }
        else
        {
            UnityEngine_AudioClip_PCMReaderCallback_Event target = new UnityEngine_AudioClip_PCMReaderCallback_Event(func, self);
            UnityEngine.AudioClip.PCMReaderCallback       d      = target.CallWithSelf;
            target.method = d.Method;
            return(d);
        }
    }
Beispiel #12
0
    static int Create(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 5 && TypeChecker.CheckTypes <string, int, int, int, bool>(L, 1))
            {
                string arg0             = ToLua.ToString(L, 1);
                int    arg1             = (int)LuaDLL.lua_tonumber(L, 2);
                int    arg2             = (int)LuaDLL.lua_tonumber(L, 3);
                int    arg3             = (int)LuaDLL.lua_tonumber(L, 4);
                bool   arg4             = LuaDLL.lua_toboolean(L, 5);
                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else if (count == 6 && TypeChecker.CheckTypes <string, int, int, int, bool, UnityEngine.AudioClip.PCMReaderCallback>(L, 1))
            {
                string arg0 = ToLua.ToString(L, 1);
                int    arg1 = (int)LuaDLL.lua_tonumber(L, 2);
                int    arg2 = (int)LuaDLL.lua_tonumber(L, 3);
                int    arg3 = (int)LuaDLL.lua_tonumber(L, 4);
                bool   arg4 = LuaDLL.lua_toboolean(L, 5);
                UnityEngine.AudioClip.PCMReaderCallback arg5 = null;
                LuaTypes funcType6 = LuaDLL.lua_type(L, 6);

                if (funcType6 != LuaTypes.LUA_TFUNCTION)
                {
                    arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.ToObject(L, 6);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 6);
                    arg5 = (UnityEngine.AudioClip.PCMReaderCallback) DelegateTraits <UnityEngine.AudioClip.PCMReaderCallback> .Create(func);
                }

                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else if (count == 7 && TypeChecker.CheckTypes <string, int, int, int, bool, UnityEngine.AudioClip.PCMReaderCallback, UnityEngine.AudioClip.PCMSetPositionCallback>(L, 1))
            {
                string arg0 = ToLua.ToString(L, 1);
                int    arg1 = (int)LuaDLL.lua_tonumber(L, 2);
                int    arg2 = (int)LuaDLL.lua_tonumber(L, 3);
                int    arg3 = (int)LuaDLL.lua_tonumber(L, 4);
                bool   arg4 = LuaDLL.lua_toboolean(L, 5);
                UnityEngine.AudioClip.PCMReaderCallback arg5 = null;
                LuaTypes funcType6 = LuaDLL.lua_type(L, 6);

                if (funcType6 != LuaTypes.LUA_TFUNCTION)
                {
                    arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.ToObject(L, 6);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 6);
                    arg5 = (UnityEngine.AudioClip.PCMReaderCallback) DelegateTraits <UnityEngine.AudioClip.PCMReaderCallback> .Create(func);
                }

                UnityEngine.AudioClip.PCMSetPositionCallback arg6 = null;
                LuaTypes funcType7 = LuaDLL.lua_type(L, 7);

                if (funcType7 != LuaTypes.LUA_TFUNCTION)
                {
                    arg6 = (UnityEngine.AudioClip.PCMSetPositionCallback)ToLua.ToObject(L, 7);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 7);
                    arg6 = (UnityEngine.AudioClip.PCMSetPositionCallback) DelegateTraits <UnityEngine.AudioClip.PCMSetPositionCallback> .Create(func);
                }

                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AudioClip.Create"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #13
0
 void Push_UnityEngine_AudioClip_PCMReaderCallback(IntPtr L, UnityEngine.AudioClip.PCMReaderCallback o)
 {
     ToLua.Push(L, o);
 }
        static int _m_Create_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 5 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5))
                {
                    string _name          = LuaAPI.lua_tostring(L, 1);
                    int    _lengthSamples = LuaAPI.xlua_tointeger(L, 2);
                    int    _channels      = LuaAPI.xlua_tointeger(L, 3);
                    int    _frequency     = LuaAPI.xlua_tointeger(L, 4);
                    bool   _stream        = LuaAPI.lua_toboolean(L, 5);

                    var gen_ret = UnityEngine.AudioClip.Create(_name, _lengthSamples, _channels, _frequency, _stream);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 6 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5) && translator.Assignable <UnityEngine.AudioClip.PCMReaderCallback>(L, 6))
                {
                    string _name          = LuaAPI.lua_tostring(L, 1);
                    int    _lengthSamples = LuaAPI.xlua_tointeger(L, 2);
                    int    _channels      = LuaAPI.xlua_tointeger(L, 3);
                    int    _frequency     = LuaAPI.xlua_tointeger(L, 4);
                    bool   _stream        = LuaAPI.lua_toboolean(L, 5);
                    UnityEngine.AudioClip.PCMReaderCallback _pcmreadercallback = translator.GetDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L, 6);

                    var gen_ret = UnityEngine.AudioClip.Create(_name, _lengthSamples, _channels, _frequency, _stream, _pcmreadercallback);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 7 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5) && translator.Assignable <UnityEngine.AudioClip.PCMReaderCallback>(L, 6) && translator.Assignable <UnityEngine.AudioClip.PCMSetPositionCallback>(L, 7))
                {
                    string _name          = LuaAPI.lua_tostring(L, 1);
                    int    _lengthSamples = LuaAPI.xlua_tointeger(L, 2);
                    int    _channels      = LuaAPI.xlua_tointeger(L, 3);
                    int    _frequency     = LuaAPI.xlua_tointeger(L, 4);
                    bool   _stream        = LuaAPI.lua_toboolean(L, 5);
                    UnityEngine.AudioClip.PCMReaderCallback      _pcmreadercallback      = translator.GetDelegate <UnityEngine.AudioClip.PCMReaderCallback>(L, 6);
                    UnityEngine.AudioClip.PCMSetPositionCallback _pcmsetpositioncallback = translator.GetDelegate <UnityEngine.AudioClip.PCMSetPositionCallback>(L, 7);

                    var gen_ret = UnityEngine.AudioClip.Create(_name, _lengthSamples, _channels, _frequency, _stream, _pcmreadercallback, _pcmsetpositioncallback);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AudioClip.Create!"));
        }
    static int Create(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 6 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(int), typeof(int), typeof(bool), typeof(bool)))
            {
                string arg0             = ToLua.ToString(L, 1);
                int    arg1             = (int)LuaDLL.lua_tonumber(L, 2);
                int    arg2             = (int)LuaDLL.lua_tonumber(L, 3);
                int    arg3             = (int)LuaDLL.lua_tonumber(L, 4);
                bool   arg4             = LuaDLL.lua_toboolean(L, 5);
                bool   arg5             = LuaDLL.lua_toboolean(L, 6);
                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5);
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 7 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(int), typeof(int), typeof(bool), typeof(bool), typeof(UnityEngine.AudioClip.PCMReaderCallback)))
            {
                string arg0 = ToLua.ToString(L, 1);
                int    arg1 = (int)LuaDLL.lua_tonumber(L, 2);
                int    arg2 = (int)LuaDLL.lua_tonumber(L, 3);
                int    arg3 = (int)LuaDLL.lua_tonumber(L, 4);
                bool   arg4 = LuaDLL.lua_toboolean(L, 5);
                bool   arg5 = LuaDLL.lua_toboolean(L, 6);
                UnityEngine.AudioClip.PCMReaderCallback arg6 = null;
                LuaTypes funcType7 = LuaDLL.lua_type(L, 7);

                if (funcType7 != LuaTypes.LUA_TFUNCTION)
                {
                    arg6 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.ToObject(L, 7);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 7);
                    arg6 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMReaderCallback), func) as UnityEngine.AudioClip.PCMReaderCallback;
                }

                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
                ToLua.Push(L, o);
                return(1);
            }
            else if (count == 8 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(int), typeof(int), typeof(bool), typeof(bool), typeof(UnityEngine.AudioClip.PCMReaderCallback), typeof(UnityEngine.AudioClip.PCMSetPositionCallback)))
            {
                string arg0 = ToLua.ToString(L, 1);
                int    arg1 = (int)LuaDLL.lua_tonumber(L, 2);
                int    arg2 = (int)LuaDLL.lua_tonumber(L, 3);
                int    arg3 = (int)LuaDLL.lua_tonumber(L, 4);
                bool   arg4 = LuaDLL.lua_toboolean(L, 5);
                bool   arg5 = LuaDLL.lua_toboolean(L, 6);
                UnityEngine.AudioClip.PCMReaderCallback arg6 = null;
                LuaTypes funcType7 = LuaDLL.lua_type(L, 7);

                if (funcType7 != LuaTypes.LUA_TFUNCTION)
                {
                    arg6 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.ToObject(L, 7);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 7);
                    arg6 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMReaderCallback), func) as UnityEngine.AudioClip.PCMReaderCallback;
                }

                UnityEngine.AudioClip.PCMSetPositionCallback arg7 = null;
                LuaTypes funcType8 = LuaDLL.lua_type(L, 8);

                if (funcType8 != LuaTypes.LUA_TFUNCTION)
                {
                    arg7 = (UnityEngine.AudioClip.PCMSetPositionCallback)ToLua.ToObject(L, 8);
                }
                else
                {
                    LuaFunction func = ToLua.ToLuaFunction(L, 8);
                    arg7 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), func) as UnityEngine.AudioClip.PCMSetPositionCallback;
                }

                UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
                ToLua.Push(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AudioClip.Create"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 public static Delegate UnityEngine_AudioClip_PCMReaderCallback_Self(LuaFunction func, LuaTable self)
 {
     UnityEngine.AudioClip.PCMReaderCallback d = (new UnityEngine_AudioClip_PCMReaderCallback_Event_Self(func, self)).Call;
     return(d);
 }