void IJsonAdapter <UnityEditor.GlobalObjectId> .Serialize(JsonSerializationContext <UnityEditor.GlobalObjectId> context, UnityEditor.GlobalObjectId value)
 => context.Writer.WriteValue(value.ToString());
Beispiel #2
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 void IJsonAdapter <UnityEditor.GlobalObjectId> .Serialize(JsonStringBuffer writer, UnityEditor.GlobalObjectId value)
 => writer.WriteEncodedJsonString(value.ToString());