Beispiel #1
0
        public static void Run()
        {
            var container = new UnityContainer();

            container.RegisterType <string, string>();

            container.AddFactoryFor(type => LogManager.GetLogger(type ?? typeof(IoCTest)));
            container.AddFactoryFor(type => new ServiceClass(type ?? typeof(IoCTest)));

            var log = container.Resolve <ILog>();

            var consumer1 = container.Resolve <ConsumerClass1>();
            var consumer2 = container.Resolve <ConsumerClass2>();

            Console.WriteLine("1:");
            Console.WriteLine("My logger consumer type: " + consumer1.Service.ConsumerType.Name);
            Console.WriteLine("My service consumer type: " + consumer1.Logger.Logger.Name);
            Console.WriteLine("2:");
            Console.WriteLine("My logger consumer type: " + consumer2.Service.ConsumerType.Name);
            Console.WriteLine("My service consumer type: " + consumer2.Logger.Logger.Name);
        }