Beispiel #1
0
 void Start()
 {
     ads              = GetComponent <UnityADs>();
     objetos          = new List <GameObject>();
     size             = new Vector2(Camera.main.scaledPixelWidth / 100, Camera.main.scaledPixelHeight / 100);
     filter.layerMask = objeto_mask;
     cambia_color(2);
     score      = 0;
     num_puntos = 0;
 }
Beispiel #2
0
    void Awake()
    {
        ads   = GetComponent <UnityADs>();
        cir   = objetivo.GetComponent <CircleCollider2D>();
        rigid = pelota.GetComponent <Rigidbody2D>();
        ini   = pelota.transform.position;
        flecha.transform.position = ini;
        max   = GameObject.Find("Arriba").transform.position.y - 3.4f;
        mid_x = 5.75f;
        difi  = 6;
        /*borrar*/

        /*string aus_s = Application.systemLanguage.ToString();
         * start_text.text = aus_s;*/
        //Debug.Log(aus_s);
    }