public override void Deserialize(UnitSerializationContainer container)
        {
            StartPosition  = container.Position;
            CurrentSpeed   = container.CurrentSpeed;
            Speed          = container.Speed;
            _radiusToDeath = container.RadiusToDeath;
            Radius         = container.Radius;
            UnitId         = ID;
            ID++;

            EndSetUp();
        }
 public virtual void Deserialize(UnitSerializationContainer container)
 {
 }