Beispiel #1
0
 void Start()
 {
     useGUILayout = false;
     playerGU     = gameObject.GetComponent <GridUnit>();
     unitSFX      = gameObject.GetComponent <UnitSFX>();
     ResetLife();
 }
Beispiel #2
0
 void Start()
 {
     useGUILayout = false;
     playerGU = gameObject.GetComponent<GridUnit>();
     unitSFX = gameObject.GetComponent<UnitSFX>();
     ResetLife ();
 }