Beispiel #1
0
        private void Update()
        {
            if (attackTarget == null)
            {
                attackTarget = _targetSetter.SetNearestTarget();
                _navMeshAgent.SetDestination(attackTarget.position);
            }

            UpdateAnimation();

            //Action

            if (currentState == UnitActionState.Move)
            {
                //_unitMover.MoveToTartget(attackTarget, moveSpeed);
            }
            else if (currentState == UnitActionState.Attack)
            {
                _unitMover.StopMove();

                _unitAttacker.AttackToTarget();
            }
            else
            {
                return;
            }
        }