Beispiel #1
0
 // Initialization
 void Awake()
 {
     optionsMenu  = gameObject.GetComponent <GUIOptionsMenu> ();  //as GUIOptionsMenu;
     unitChoice   = gameObject.GetComponent <UnitChoice> ();      //as UnitChoice;
     switchButton = gameObject.GetComponent <SwitchButton> ();    //as SwitchButton;
     gameManager  = gameObject.GetComponent <GameManager> ();
 }
Beispiel #2
0
 void Awake()
 {
     Instance              = this;
     PlayerControl         = GameObject.Find("GameControl");
     PlayerControlScript   = PlayerControl.GetComponent <SwitchButton> ();
     GameControllerScript  = PlayerControl.GetComponent <GameManager> ();
     CursorSelectionScript = PlayerControl.GetComponent <CursorSelection> ();
     actionOrderHandler    = PlayerControl.GetComponent <TurnActionOrderHandler> ();
 }
Beispiel #3
0
 void Awake()
 {
     Instance             = this;
     UnitChoiceScript     = this.GetComponent <UnitChoice> ();
     Player1Script        = GameObject.Find("Player1(Clone)").GetComponent <Player> ();
     Player2Script        = GameObject.Find("Player2(Clone)").GetComponent <Player> ();
     gameControllerScript = gameObject.GetComponent <GameManager> ();
     GameController       = GameObject.Find("GameControl");
     gridScript           = (GameObject.Find("Grid Controller")).GetComponent <GridCS> ();
 }