public static int get_Reward(IntPtr l) { int result; try { UnchartedScoreScoreLevelBattleFinishedNetTask unchartedScoreScoreLevelBattleFinishedNetTask = (UnchartedScoreScoreLevelBattleFinishedNetTask)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, unchartedScoreScoreLevelBattleFinishedNetTask.Reward); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { int unchartedScoreId; LuaObject.checkType(l, 2, out unchartedScoreId); int levelId; LuaObject.checkType(l, 3, out levelId); ProBattleReport battleReport; LuaObject.checkType <ProBattleReport>(l, 4, out battleReport); UnchartedScoreScoreLevelBattleFinishedNetTask o = new UnchartedScoreScoreLevelBattleFinishedNetTask(unchartedScoreId, levelId, battleReport); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }