private void LifeAndDeathDone() { UiConnector.RequestLifeDeathDone(); }
private void bDoneWithLifeDeathDetermination_Click(object sender, EventArgs e) { _uiConnector.RequestLifeDeathDone(); }
private void LifeAndDeathDone() { UiConnector.RequestLifeDeathDone(); }
private void bDoneWithLifeDeathDetermination_Click(object sender, EventArgs e) { _uiConnector.RequestLifeDeathDone(); }