Hide() public method

Hide the page, the page will no longer be rendered by the web rendering process saving CPU time
public Hide ( ) : void
return void
Beispiel #1
0
    void Start()
    {
        windowRect = new Rect(X, Y, Width + 16, Height + 16);

        view = UWKWebView.AddToGameObject(gameObject, FacebookLoginSite, Width, Height);
        view.JSMessageReceived += onJSMessage;
        view.Hide();

        Center();
    }
Beispiel #2
0
    void Start()
    {
        windowRect = new Rect (X, Y, Width + 16, Height + 16);        

        view = UWKWebView.AddToGameObject(gameObject, FacebookLoginSite, Width, Height);
        view.JSMessageReceived += onJSMessage;
        view.Hide();

        Center();
    }
Beispiel #3
0
    void handleLoggedIn()
    {
        view.JSMessageReceived -= onJSMessage;
        view.Hide();
        state = State.LoggedIn;

        FacebookLoginInfo info = new FacebookLoginInfo();

        info.AccessToken = accessToken;
        info.WebView     = view;

        SendMessage("OnLoggedIntoFacebook", info, SendMessageOptions.DontRequireReceiver);

        enabled = false;
    }