private void UpdateInfo(String msg, UTIL.InfoType iType = UTIL.InfoType.message)
 {
     if (updateInfo != null)
     {
         updateInfo(msg, iType);
     }
 }
Beispiel #2
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        private void UpdateInfo(string msg = "", UTIL.InfoType iType = UTIL.InfoType.message, bool async = false)
        {
            if (Dispatcher.FromThread(Thread.CurrentThread) == null)
            {
                if (async)
                {
                    Application.Current.Dispatcher.BeginInvoke(
                        System.Windows.Threading.DispatcherPriority.Normal,
                        (Action)(() => UpdateInfo(msg, iType, async)));
                    return;
                }
                else
                {
                    Application.Current.Dispatcher.Invoke(
                        System.Windows.Threading.DispatcherPriority.Normal,
                        (Action)(() => UpdateInfo(msg, iType, async)));
                    return;
                }
            }
            // Update UI is allowed here
            switch (iType)
            {
            case UTIL.InfoType.message:
                statusBar.Background = new SolidColorBrush(Color.FromArgb(0xFF, 0x00, 0x7A, 0xCC));
                break;

            case UTIL.InfoType.alert:
                statusBar.Background = new SolidColorBrush(Color.FromArgb(0xFF, 0xCA, 0x51, 0x00));
                break;

            case UTIL.InfoType.error:
                statusBar.Background = new SolidColorBrush(Color.FromArgb(0xFF, 0xFF, 0x00, 0x00));
                break;
            }
            statusInfoTextBlock.Text = msg;
        }
Beispiel #3
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 protected void UpdateInfo(string msg = "", UTIL.InfoType iType = UTIL.InfoType.message, bool async = false)
 {
     updateInfo?.Invoke(msg, iType, async);
 }
Beispiel #4
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 private void UpdateInfoCallback(string msg, UTIL.InfoType iType)
 {
     UpdateInfo(msg, iType, false);
 }
Beispiel #5
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        public static void UpdateInfo(StatusBar sb, System.Windows.Controls.TextBlock tb, string msg, UTIL.InfoType iType = UTIL.InfoType.message, bool async = false)
        {
            if (System.Windows.Threading.Dispatcher.FromThread(System.Threading.Thread.CurrentThread) == null)
            {
                if (async)
                {
                    System.Windows.Application.Current.Dispatcher.BeginInvoke(
                        System.Windows.Threading.DispatcherPriority.Normal,
                        (Action)(() => UpdateInfo(sb, tb, msg, iType, async)));
                }
                else
                {
                    System.Windows.Application.Current.Dispatcher.Invoke(
                        System.Windows.Threading.DispatcherPriority.Normal,
                        (Action)(() => UpdateInfo(sb, tb, msg, iType, async)));
                }
                return;
            }
            switch (iType)
            {
            case UTIL.InfoType.message:
                sb.Background = new SolidColorBrush(Color.FromArgb(0xFF, 0x00, 0x7A, 0xCC));
                break;

            case UTIL.InfoType.alert:
                sb.Background = new SolidColorBrush(Color.FromArgb(0xFF, 0xCA, 0x51, 0x00));
                break;

            case UTIL.InfoType.error:
                sb.Background = new SolidColorBrush(Color.FromArgb(0xFF, 0xFF, 0x00, 0x00));
                break;
            }
            tb.Text = msg;
            return;
        }