private void UpdateTag()
    {
        UnZipFile();
        string       localTagPath = URLFactory.GetLocalGameTagPath(CurDownLoadFileInfo);
        StreamWriter streamWriter = new StreamWriter(localTagPath);

        streamWriter.WriteLine(CurDownLoadFileInfo.version);
        streamWriter.Close();
    }
Beispiel #2
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    public static GameVersionState CheckOnceFileInfo(DownLoadFileInfo info)
    {
        int    gameServerVersion = info.version;
        string localTagPath      = URLFactory.GetLocalGameTagPath(info);

        if (File.Exists(localTagPath))
        {
            StreamReader streamReader = new StreamReader(localTagPath);
            string       versionStr   = streamReader.ReadToEnd();
            streamReader.Close();
            int versioni;
            if (int.TryParse(versionStr, out versioni))
            {
                if (versioni >= gameServerVersion)
                {
                    return(GameVersionState.NewestVersion);
                }
                return(GameVersionState.OldVersion);
            }
        }
        return(GameVersionState.UnLoad);
    }