private void GameOver() { game_run = false; ui_controller.OpenPanel(UIcontroller.MenuType.Lose); player_scores = 0; PlayerPrefs.SetInt("Score", player_scores); }
private void GameOver() { game_run = false; ui_controller.OpenPanel(UIcontroller.MenuType.Lose); player_scores = 0; PlayerPrefs.SetInt("Score", player_scores); }