Beispiel #1
0
    void Start()
    {
        Instance = this;

        for (int i = 0; i < playerUIItem.Length; i++)
        {
            playerUIItem[i].Reset();
        }

        isStartLoading = false;

        Debug.Log("isStartLoading is : " + isStartLoading);
    }
 /// <summary>
 /// 所有玩家加载结束
 /// </summary>
 /// <param name="suc"></param>
 public void onLoadingFinish(int suc)
 {
     UI_Room.onLoadingFinish();
 }