Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        GameObject cardManager = GameObject.FindGameObjectWithTag("CardManager");

        loader = cardManager.GetComponent <UI_CardLoader> ();
        image  = GetComponent <Image> ();
    }
Beispiel #2
0
    void Start()
    {
        GameObject gameManager = GameObject.FindGameObjectWithTag("GameManager");
        GameObject cardManager = GameObject.FindGameObjectWithTag("CardManager");

        loader = cardManager.GetComponent <UI_CardLoader> ();
        hud    = gameManager.GetComponent <UI_MeterManager> ();
        panel  = GetComponentInParent <UI_CardPanel> ();
    }
Beispiel #3
0
    public void RemoveCardfromSlot()
    {
        card = GetComponentInChildren <Card> ();
        if (card != null)
        {
            UI_CardLoader loader = cardManager.GetComponent <UI_CardLoader> ();

            card.mySlotState = Card.SlotState.CARD_SLOT;
            loader.DeactivateCard(card.gameObject, true);
        }
    }
Beispiel #4
0
    protected virtual void SetUp()
    {
        mySlotState   = SlotState.CARD_SLOT;
        rectTransform = GetComponent <RectTransform> ();

        cardManager = GameObject.FindGameObjectWithTag("CardManager");

        gameManager = GameObject.FindGameObjectWithTag("GameManager");


        hud = gameManager.GetComponent <UI_MeterManager> ();

        loader = cardManager.GetComponent <UI_CardLoader> ();

        cardImage = GetComponent <Image> ();
    }