public void ActivateUI(UIViews select) { if (select != UIViews.Battle) { Camera.main.GetComponent <CameraControl>().target = bunker; } currentUI.DOLocalMoveY(hidePos, 1); currentUI = Enum2Transform(select); currentUI.DOLocalMoveY(0, 1); CurrentView = select; }
private void Start() { Camera.main.GetComponent <CameraControl>().target = bunker; questUI?.DOLocalMoveY(hidePos, 1); assembleUI?.DOLocalMoveY(hidePos, 1); battleUI?.DOLocalMoveY(hidePos, 1); confirmDeleverUI?.DOLocalMoveY(hidePos, 1); currentUI = questUI; currentUI.DOLocalMoveY(hidePos, 1); currentUI.DOLocalMoveY(0, 1); CurrentView = UIViews.Quest; }
public RectTransform Enum2Transform(UIViews select) { switch (select) { case UIViews.Quest: return(questUI); case UIViews.Assemble: return(assembleUI); case UIViews.Battle: return(battleUI); case UIViews.ConfirmDelever: return(confirmDeleverUI); default: return(null); } }
public void Initialize() { PaletteSet paletteSet = new PaletteSet("Test") { Style = PaletteSetStyles.NameEditable | PaletteSetStyles.ShowPropertiesMenu | PaletteSetStyles.ShowAutoHideButton | PaletteSetStyles.ShowCloseButton | PaletteSetStyles.Snappable, Visible = true, Dock = DockSides.None }; System.Drawing.Point startPos = new System.Drawing.Point(0, 50); paletteSet.SetLocation(startPos); paletteSet.SetSize(new System.Drawing.Size(900, 900)); paletteSet.TitleBarLocation = PaletteSetTitleBarLocation.Left; UIViews uIViews = new UIViews(); paletteSet.AddVisual("Ribbon", uIViews); }