private void Awake() { _ui = FindObjectOfType <UIViewer>(); _spriteRenderer = GetComponent <SpriteRenderer>(); }
private void Awake() { _ui = FindObjectOfType <UIViewer>(); _missionObjective = GetComponent <MissionObjective>(); }
public void SetUi(UIViewer ui) => _ui = ui;
void Awake() { Instance = this; }