private void Awake()
 {
     _ui             = FindObjectOfType <UIViewer>();
     _spriteRenderer = GetComponent <SpriteRenderer>();
 }
Beispiel #2
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 private void Awake()
 {
     _ui = FindObjectOfType <UIViewer>();
     _missionObjective = GetComponent <MissionObjective>();
 }
 public void SetUi(UIViewer ui) => _ui = ui;
Beispiel #4
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 void Awake()
 {
     Instance = this;
 }